search for: d3dxfilltexture

Displaying 4 results from an estimated 4 matches for "d3dxfilltexture".

2011 Mar 15
2
Trying to run Civilization V
...ne back buffer, this is not properly supported. Please configure the application to use double buffering (1 back buffer) if possible. fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats wine: Call from 0x7b835a72 to unimplemented function d3dx9_36.dll.D3DXFillTexture, aborting wine: Unimplemented function d3dx9_36.dll.D3DXFillTexture called at address 0x7b835a72 (thread 0009), starting debugger... Unhandled exception: unimplemented function d3dx9_36.dll.D3DXFillTexture called in 32-bit code (0x7b835a72). Register dump: CS:0073 SS:007b DS:007b ES:007b FS:0033 G...
2010 Nov 26
0
Wine release 1.3.8
...ditor save dialog 'new folder' creates new directory but does not show it 23926 Civilization IV Colonization not getting the correct info 24365 Adobe Photoshop CS4 installer: completely white / ie6 workaround doesn't work 24366 Crystal Cubes: unimplemented function d3dx9_36.dll.D3DXFillTexture 24382 Call Of Duty 4: Modern Warfare crash because of too low memory reported 24416 America's Army 3 needs msvcr80.dll._ctime64_s 24540 Final Fantasy 8 config program does not work 24564 Black Mirror 2: movies in cutscenes freeze 24595 Ninja Penguin crashes during the startup....
2019 Nov 25
0
Wine release 4.0.3
...ng values. kernel32/nls: Add locale data for positive and negative infinity. Owen Rudge (1): wininet/tests: Fix http tests to reflect current state of winehq test server. Paul Gofman (14): d3dx9: Factor out {lock|unlock}_surface() functions. d3dx9: Use temporary surface in D3DXFillTexture() for unmappable textures. d3dx9: Do not ignore surface map failure in D3DXSaveSurfaceToFileInMemory(). d3dx9: Use temporary surface in D3DXSaveSurfaceToFileInMemory() for unmappable textures. d3dx9: Use {lock|unlock}_surface() in D3DXLoadSurfaceFromMemory(). d3dx9: Pass rec...
2019 Feb 04
0
Wine release 4.1
...4. Orhan Kavrakoğlu (3): crypt32: Add CryptImportPublicKeyInfoEx2 stub. crypt32: Implement CryptHashCertificate2. crypt32/tests: Add tests for CryptHashCertificate2. Paul Gofman (6): d3dx9: Factor out {lock|unlock}_surface() functions. d3dx9: Use temporary surface in D3DXFillTexture() for unmappable textures. d3dx9/tests: Add test for D3DXFillVolumeTexture() with default pool texture. d3dx9: Do not ignore surface map failure in D3DXSaveSurfaceToFileInMemory(). d3dx9: Use temporary surface in D3DXSaveSurfaceToFileInMemory() for unmappable textures. d3dx9...