Displaying 4 results from an estimated 4 matches for "d3dxfilltexture".
2011 Mar 15
2
Trying to run Civilization V
...ne back buffer, this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if possible.
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
wine: Call from 0x7b835a72 to unimplemented function d3dx9_36.dll.D3DXFillTexture, aborting
wine: Unimplemented function d3dx9_36.dll.D3DXFillTexture called at address 0x7b835a72 (thread 0009), starting debugger...
Unhandled exception: unimplemented function d3dx9_36.dll.D3DXFillTexture called in 32-bit code (0x7b835a72).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 G...
2010 Nov 26
0
Wine release 1.3.8
...ditor save dialog 'new folder' creates new directory but does not show it
23926 Civilization IV Colonization not getting the correct info
24365 Adobe Photoshop CS4 installer: completely white / ie6 workaround doesn't work
24366 Crystal Cubes: unimplemented function d3dx9_36.dll.D3DXFillTexture
24382 Call Of Duty 4: Modern Warfare crash because of too low memory reported
24416 America's Army 3 needs msvcr80.dll._ctime64_s
24540 Final Fantasy 8 config program does not work
24564 Black Mirror 2: movies in cutscenes freeze
24595 Ninja Penguin crashes during the startup....
2019 Nov 25
0
Wine release 4.0.3
...ng values.
kernel32/nls: Add locale data for positive and negative infinity.
Owen Rudge (1):
wininet/tests: Fix http tests to reflect current state of winehq test server.
Paul Gofman (14):
d3dx9: Factor out {lock|unlock}_surface() functions.
d3dx9: Use temporary surface in D3DXFillTexture() for unmappable textures.
d3dx9: Do not ignore surface map failure in D3DXSaveSurfaceToFileInMemory().
d3dx9: Use temporary surface in D3DXSaveSurfaceToFileInMemory() for unmappable textures.
d3dx9: Use {lock|unlock}_surface() in D3DXLoadSurfaceFromMemory().
d3dx9: Pass rec...
2019 Feb 04
0
Wine release 4.1
...4.
Orhan Kavrakoğlu (3):
crypt32: Add CryptImportPublicKeyInfoEx2 stub.
crypt32: Implement CryptHashCertificate2.
crypt32/tests: Add tests for CryptHashCertificate2.
Paul Gofman (6):
d3dx9: Factor out {lock|unlock}_surface() functions.
d3dx9: Use temporary surface in D3DXFillTexture() for unmappable textures.
d3dx9/tests: Add test for D3DXFillVolumeTexture() with default pool texture.
d3dx9: Do not ignore surface map failure in D3DXSaveSurfaceToFileInMemory().
d3dx9: Use temporary surface in D3DXSaveSurfaceToFileInMemory() for unmappable textures.
d3dx9...