Displaying 2 results from an estimated 2 matches for "d3dx_36".
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d3dx9_36
2011 Nov 21
6
Gothic 3 - problem with start menu
Greetings,
once there was a time when Gothic 3 ran poorly on wine but had no
difficulties with displaying the start menu. Now, with a fresh ~/.wine,
the trailers behave nicely but when it comes to the start menu, it is
not displayed.
A significant error line regarding this is:
fixme:d3dx:ID3DXFontImpl_DrawTextW (0x394fd18)->(0x39ce150, L"Neues
Spiel", -1, 0x32e078, 5, 0xff000000):
2013 Feb 01
1
Wine release 1.5.23
...rd 2000 drawing object does not work
26530 Frogger: 3D models not rendering correctly/Only shadows
27991 LsaLookupNames2 separate allocations break .NET 4.0 System.Security subsystem and leak returned buffer data
28343 UFO: Extraterrestrials Gold - crash at start unless native d3dx9_26 (or d3dx_36) is used
28530 Asami Sushi Shop hangs when switching to windowed mode
28666 Spa Mania: Read from NULL when toggling fullscreen mode
29822 winebuild should use Clang to assemble if Clang is used to compile
29936 Java Quick Starter service chews CPU
30119 ThunderMini crash after a whil...