search for: d3drm

Displaying 20 results from an estimated 123 matches for "d3drm".

2012 Jun 08
0
Wine release 1.5.6
...ssible uninitialized variable (clang). Andr? Hentschel (39): kernel32: Add stub for SetThreadStackGuarantee. server: Add checks for DragonFly BSD. kernel32: Add checks for DragonFly BSD. loader: Add check for DragonFly BSD. libwine: Add checks for DragonFly BSD. d3drm: Implement IDirect3DRMDeviceX_[Get|Set]Dither. d3drm: Implement IDirect3DRMDeviceX_[Get|Set]Quality. d3drm: Implement IDirect3DRMDeviceX_[Get|Set]RenderMode. d3drm: Implement width and height handling in device interfaces. d3drm: Improve stub for IDirect3DRMWinDevice_HandleA...
2013 Apr 26
0
Wine release 1.5.29
...kernel32/tests: Add some tests for remote process termination. Erich Hoover (2): advapi32: Fix group ownership test on Vista. server: Report a default DACL for registry keys. Francois Gouget (5): dmusic: Make DMUSIC_CreateDirectMusicDownloadedInstrumentImpl() static. d3drm: Remove a no longer used debug channel. ntdll: Remove an unused debug channel. d3dx9_36: Add a trailing '\n' to a TRACE(). Assorted spelling fixes. Gurmail Bassi (2): dinput: Update existing joystick values after setting the range property. joy.cpl: Fixed inco...
2010 Jan 22
0
Wine release 1.1.37
...ils. Wine is available thanks to the work of many people. See the file AUTHORS in the distribution for the complete list. ---------------------------------------------------------------- Bugs fixed in 1.1.37: 7309 Desperados: image masking problem 8232 Fate Axis - unimplemented function D3DRMCreate 8867 Oblivion water lacks any shader effects 9034 Fireworks 3 help fails, URL passed to winebrowser mishandled 9369 cannot use context menu in password gorilla 10047 Oblivion water lacks transparency 11462 Protel does not show correctly status bar 11795 Oblivion giant tre...
2012 May 25
0
Wine release 1.5.5
...renceClock. dmusic: COM cleanup of DirectMusicCollection and get rid of separated IUnknown interface. dmusic: Implement IDirectMusicBuffer_SetUsedBytes. dmsynth: Implement IDirectMusicSynth8_GetAppend. dmsynth: Display more info in IDirectMusicSynth8Impl_Download stub. d3drm: Retrieve mesh name at loading time. Implement GetName and SetName. d3drm: Move loading code from IDirect3DRM3Impl_Load to a separate function so it can be called recursively. d3drm: Implement IDirect3DRMFrame2Impl_GetVisuals and IDirect3DRMVisualArray interface. d3drm: Load all s...
2013 Jun 07
0
Wine release 1.6-rc1
...ing as an unprivileged user. Henri Verbeet (50): wined3d: Also clear context->current_fbo in context_apply_blit_state(). wined3d: Don't create FBOs in context_bind_fbo(). wined3d: Get rid of the unused "streams" field from struct wined3d_vertex_declaration. d3drm: Avoid LPDIRECT3DRMTEXTURE. d3drm: Avoid LPDIRECT3DRMTEXTURE2. wined3d: Use debug_d3dstate() in compile_state_table() as well. wined3d: Expose WINED3DVTXPCAPS_TEXGEN_SPHEREMAP. wined3d: Just remove the D3DCMP_NOTEQUAL / D3DCMP_EQUAL FIXME in state_zfunc(). d3drm: Avoid...
2007 Apr 27
0
Wine release 0.9.36
This is release 0.9.36 of Wine, a free implementation of Windows on Unix. What's new in this release: - Midi support in the CoreAudio driver. - Mixer support in the Alsa driver. - A lot of MSI fixes. - Implementation for most D3DRM functions. - The usual assortment of Direct3D fixes. - Lots of bug fixes. Because of lags created by using mirrors, this message may reach you before the release is available at the public sites. The sources will be available from the following locations: http://ibiblio.org/pub/linux/system...
2008 Nov 21
2
Question about submitted a bug using native DLLs
Hello, I'm trying to play a game (Star Wars: Rebellion) and it mostly works except for the tactical battle mode. There have been workarounds suggested on the appdb page (http://appdb.winehq.org/objectManager.php?sClass=version&iId=181&iTestingId=33818), which include getting a native d3drm.dll, which I did. This and one other native DLL (d3dxof.dll) reduced the number of errors and also prolonged the time to crash, but there are still other errors causing the game to crash in this mode. The original problem with d3drm.dll is in Bug 8232 (http://bugs.winehq.org/show_bug.cgi?id=8232)...
2012 Jun 22
0
Wine release 1.5.7
...e private data. Andr? Hentschel (19): winedbg: Add multiplication operators to Thumb2 disassembler. winedbg: Add long multiplication and division operators to Thumb2 disassembler. ntdll: Enhance FreeBSD checks for cdrom code to also check for DragonFly BSD when appropriate. d3drm/tests: Add GetClassName tests. ntdll: Check for NetBSD in CDROM_Verify. d3drm: Implement IDirect3DRMFrameX_GetClassName. d3drm: Implement IDirect3DRMLight_GetClassName. d3drm: Implement IDirect3DRMMeshBuilderX_GetClassName. jscript/tests: Fix some typos. d3drm: I...
2015 Aug 21
0
Wine release 1.7.50
...e "Not Enough Disk Space" MessageBox 39117 Cross-compilation: Error in zconf.h included from zlib.h included from http.c 39118 Office 2013 installer fails to start ---------------------------------------------------------------- Changes since 1.7.49: Aaryaman Vasishta (14): d3drm: Change signature of d3drm_device_create. d3drm: Add helper for destroying device. d3drm: Implement IDirect3DRM::CreateDeviceFromClipper. d3drm: Implement IDirect3DRMDevice*::GetDirect3DDevice. d3drm: Implement IDirect3DRM{2-3}::CreateDeviceFromClipper. d3drm: Implemen...
2013 Nov 08
0
Wine release 1.7.6
...nition. gdi32: Use BOOL type where appropriate. gdi32/tests: Use BOOL type where appropriate. Assorted spelling fixes. comctl32/tests: Use BOOL type where appropriate. d3dcompiler_43: Use BOOL type where appropriate. dinput: Use BOOL type where appropriate. d3drm/tests: Use BOOL type where appropriate. Hans Leidekker (3): wbemprox: Implement Win32_BaseBoard.Model and Win32_BaseBoard.Name. wbemprox: Implement Win32_BIOS.IdentificationCode and Win32_BIOS.SMBIOSBIOSVersion. wbemprox: Add a partial implementation of Win32_NetworkAdapterConfig...
2017 Jul 07
0
Wine release 2.12
...AGE_REL_BASED_DIR64 for arm64 in the same way as for x86_64. Michael Stefaniuc (3): wineandroid: Use EqualRect() instead of memcmp(). regedit: Remove a redundant NULL check before HeapFree(). urlmon: Remove a redundant NULL check before SysFreeString(). Nikolay Sivov (16): d3drm: Added IDirect3DRMWrap stub. d3drm/tests: Some tests for animation object QI behavior. d3drm: Store animated frame pointer in animation object. d3drm: Store animation options. regedit: Use notification message to clean up item data. regedit: Remove explicit iIndent fie...
2013 Feb 01
1
Wine release 1.5.23
...LPD3DVERTEXBUFFERDESC. ddraw: Avoid LPD3DDRAWPRIMITIVESTRIDEDDATA. wined3d: Get rid of the select_shader_mode() call in wined3d_get_device_caps(). wined3d: Move "ffp_proj_control" to the fragment caps. wined3d: Move "vs_clipping" to the shader caps. d3drm: Avoid LPD3DRECT. d3drm: Avoid LPDDPIXELFORMAT. wined3d: Add sRGB writes to the shader backend and fragment pipe caps. wined3d: Properly set WINED3DFMT_FLAG_SRGB_WRITE in init_format_texture_info(). wined3d: Get rid of CheckSrgbReadCapability(). d3drm: Avoid LPD3DVALUE...
2017 Jun 09
0
Wine release 2.10
...rt. mf: Added MFCreateTopology and stub IMFTopology implementation. include: Added CreateSymbolicLink() flag. po: Update Russian translation. mf: Added IMFMediaSession stub. shell32: Avoid zero length allocations when converting path in ExtractIconA() (Valgrind). d3drm/tests: Some tests for creating texture from ddraw surface. d3drm: Implement CreateTextureFromSurface() and related methods. d3drm: Fix IDirect3DRMMesh::QueryInterface to support IDirect3DRMObject and IDirect3DRMVisual. d3drm: Fix IDirect3DRMMeshBuilder::QueryInterface to support I...
2012 May 11
0
Wine release 1.5.4
...s in ARM mode. libwine: Always use Thumb instructions on ARM. rpcrt4: Avoid shadowing pProcHeader. wine.inf: Start the spool service when needed. winapi: Remove ALPHA from the architecture list. iphlpapi/tests: Add simple tests for the Get*StatisticsEx functions. d3drm: Implement IDirect3DRMFrameX_AddVisual. d3drm: Implement IDirect3DRMFrameX_DeleteVisual. d3drm/tests: Add tests for handling Visuals. winedbg: Complete the Thumb disassembler. d3drm: Add IDirect3DRMLight interface. d3drm: Implement IDirect3DRMFrameX_AddLight. d3d...
2013 Oct 11
0
Wine release 1.7.4
...wined3d: Send vertex shader binding updates through the command stream. wined3d: Send geometry shader binding updates through the command stream. wined3d: Send pixel shader binding updates through the command stream. d3dcompiler: Get rid of the BWRITERDECLUSAGE typedef. d3drm: Get rid of the Header typedef. wined3d: Send render state updates through the command stream. wined3d: Don't update lowest_disabled_stage in wined3d_stateblock_apply(). wined3d: Move lowest_disabled_stage to the context. d3drm: Get rid of the IDirect3DRMImpl typedef....
2012 Mar 16
0
Wine release 1.5.0
...de when adjusting PC on ARM. kernel32: Forward RtlPcToFileHeader to ntdll also on ARM. kernel32: Forward RtlRaiseException to ntdll on ARM. ntdll: Add support for dynamically generated stub entry points on ARM. ddraw: Fix a typo. inetcpl: Add stub for DllInstall. d3drm/tests: Add tests for IDirect3DRMFrameArray_GetElement. d3drm/tests: Add GetParent NULL pointer test. windowscodecs: Add stub for DllCanUnloadNow. Aric Stewart (3): strmbase: Move the MediaSeekingPassThru functions from quartz into strmbase. strmbase: Rename MediaSeekingPass...
2017 Jun 23
0
Wine release 2.11
...pi32/tests: Show that tokens do not inherit the DACL while creating child processes. advapi32/tests: Show that child processes do not inherit mandatory labels. server: Assign a default label to all tokens. Miklós Máté (1): quartz: Small readability fix. Nikolay Sivov (10): d3drm/tests: Add helpers to test vectors. include: Fix IDirect3DRMFace*::GetColor() macros. d3drm: Make it possible to create frames with CreateObject(). d3drm: Make it possible to create light objects using CreateObject(). po: Update Russian translation. d3drm: Make it poss...
2016 Jul 22
0
Wine release 1.9.15
...ting (needs msvcp90.dll.?_Random_device at tr1@std@@YAIXZ) 40939 dlls/msvcr100 - error building on NetBSD 40959 mIRC: Crash on running code to see if mIRC is running in Wine. ---------------------------------------------------------------- Changes since 1.9.14: Aaryaman Vasishta (7): d3drm: Store reference to IDirect3DRM in d3drm_device_create(). d3drm: Move struct d3drm_device to d3drm_private.h. d3drm: Rearrange version 1, 2 functions after version 3 for IDirect3DRMDevice*. d3drm: Implement IDirect3DRMDevice*::Add/DeleteDestroyCallback. d3drm: Fix IDirect3DR...
2012 Jan 27
1
Wine release 1.4-rc1
...and OSS buffer. wineoss.drv: Use GETODELAY instead of GETOSPACE to determine device position. wineoss.drv: Fix buffer offset calculation. winealsa: Avoid underrun by adding a lead-in when starting with few samples. Andr? Hentschel (24): po: Update German translation. d3drm: Fix invocation of GetTextureCoordinates. d3drm: Add IDirect3DRMDevice3 interface. winemaker: Add command line option for compiling static libraries. po: Update German translation. winedbg: Remove superfluous break instruction. winedbg: Adjust button size to fit more t...
2015 Jul 28
0
Wine release 1.7.48
...ebP plugin, Word Viewer 2007) 38904 Ufo Aftermath launcher hangs on start (missing "HKLM\Software\Microsoft\Windows NT\CurrentVersion\OpenGLDrivers" registry key) 38908 PlanetSide 2 v5.2.4.x launcher process exit causes wineserver crash 38913 valgrind shows some definite leaks in d3drm/tests/d3drm.c: 38914 valgrind shows uninitialized memory in dlls/dwrite/tests/layout.c 38925 ipstats.c:1992 runtime error: index 32 out of bounds for type 'char [32]' 38937 Bully: Scholarship Edition crashes on starting a new game (needs vcomp.dll._vcomp_for_static_simple_init impl...