search for: d3dpool_default

Displaying 6 results from an estimated 6 matches for "d3dpool_default".

2011 Mar 07
6
Lineage 2 Ubuntu 10.10 c0000135 Error
For about 2 weeks now I been looking in forms and googleing on how to play this game on ubuntu but when I found some one with same problem, I have its been unsolved or a dead end. winehq says its playable on my os and with wine and I played this game for years on this labtop so I doubt it's because I don't meet the req. When I lunch the game terminal under wine I get this error. wine
2013 May 24
0
Wine release 1.5.31
...peline when ARB vertex programs are used. wined3d: Don't log the device pointer in shader_arb_select. wined3d: Initialize the gl_info pointer from the context. wined3d: Don't pass the device to atifs_free_ffpshader. d3d: d3d9ex does not do video memory accounting for D3DPOOL_DEFAULT resources. wined3d: Correct an ERR/FIXME. d3d9/tests: d3d9ex video memory accounting tests. Zhan Jianyu (2): vbscript: Implemented builtin function CInt. vbscript: Implemented builtin function CBool. -- Alexandre Julliard julliard at winehq.org
2009 Jun 19
0
Wine release 1.1.24
...winmm: Use & instead of && for bit test in wave_out_test_deviceOut(). wined3d: Use & instead of && for bit test in IWineD3DDeviceImpl_CreateSurface(). wined3d: Fix (and simplify) the ATI case in IWineD3DImpl_FillGLCaps. d3d9: Use correct constant types (WINED3DPOOL_DEFAULT instead of D3DPOOL_DEFAULT and WINED3DRTYPE_SURFACE instead of D3DRTYPE_SURFACE). cmd.exe: Fix incorrect check in WCMD_HandleTildaModifiers(). crypt32: Fix incorrect logic condition in test_decodePKCSAttribute(). Guy Albertelli (2): kernel32/tests: Fix tests when GetVolumeNameFor...
2009 Sep 02
0
Wine release 1.1.29
...wined3d: Make it clear that glFlush and glFinish are WGL functions. wined3d: Remove redundant TRACEs. wined3d: Allow filtering on RECT textures. wined3d: Add a comment about D3DSAMP_MAXMIPLEVEL. wined3d: Handle per-texture max LOD level. wined3d: SetLOD is ignored on D3DPOOL_DEFAULT textures. Tony Wasserka (6): windowscodecs: Add tests for IWICStream_InitializeFromMemory. windowscodecs: Add tests for IWICStream_Seek with memory streams. windowscodecs: Add tests for IWICStream_Read with memory streams. windowscodecs: Add tests for IWICStream_Write with...
2011 May 13
0
Wine release 1.3.20
...st for window styles on device creation. d3d9/tests: Add a test for window styles on device creation. d3d9/tests: Avoid leaking a device in the Reset test. d3d8/tests: Fix some failure messages in test_depth_stencil_size(). d3d8/tests: Add a Reset test. d3d8: Check for D3DPOOL_DEFAULT resources before doing a Reset(). opengl32/tests: Add a test for GL on window DCs. d3d9: Simplify reset_enum_callback(). d3d9/tests: Add a volume texture test to test_reset(). d3d8/tests: Add a volume texture test to test_reset(). wined3d: Rename "shader_backend_t...
2009 Jun 05
0
Wine release 1.1.23
...DSOUND_capture_callback. user32/tests: Fix MODIFIED macro. winmm/tests: Fix test in wave_out_test_deviceOut(). gphoto2.ds: Only provide GPHOTO2_StrDup() when we have HAVE_GPHOTO2. user32/tests: Remove unused SAME macro. msxml3: Tweak two assertions. d3d9: Use WINED3DPOOL_DEFAULT instead of D3DPOOL_DEFAULT as appropriate. Guy Albertelli (2): kernel32: Fix GetVolumeNameForVolumeMountPointW to match Mountmgr. kernel32/tests: Add tests for CreateFile errors and opening volumes. Hans Leidekker (13): kernel32: Improve the GetSystemPowerStatus stub. incl...