Displaying 6 results from an estimated 6 matches for "d3dpool_default".
2011 Mar 07
6
Lineage 2 Ubuntu 10.10 c0000135 Error
For about 2 weeks now I been looking in forms and googleing on how to play this game on ubuntu but when I found some one with same problem, I have its been unsolved or a dead end. winehq says its playable on my os and with wine and I played this game for years on this labtop so I doubt it's because I don't meet the req. When I lunch the game terminal under wine I get this error.
wine
2013 May 24
0
Wine release 1.5.31
...peline when ARB vertex programs are used.
wined3d: Don't log the device pointer in shader_arb_select.
wined3d: Initialize the gl_info pointer from the context.
wined3d: Don't pass the device to atifs_free_ffpshader.
d3d: d3d9ex does not do video memory accounting for D3DPOOL_DEFAULT resources.
wined3d: Correct an ERR/FIXME.
d3d9/tests: d3d9ex video memory accounting tests.
Zhan Jianyu (2):
vbscript: Implemented builtin function CInt.
vbscript: Implemented builtin function CBool.
--
Alexandre Julliard
julliard at winehq.org
2009 Jun 19
0
Wine release 1.1.24
...winmm: Use & instead of && for bit test in wave_out_test_deviceOut().
wined3d: Use & instead of && for bit test in IWineD3DDeviceImpl_CreateSurface().
wined3d: Fix (and simplify) the ATI case in IWineD3DImpl_FillGLCaps.
d3d9: Use correct constant types (WINED3DPOOL_DEFAULT instead of D3DPOOL_DEFAULT and WINED3DRTYPE_SURFACE instead of D3DRTYPE_SURFACE).
cmd.exe: Fix incorrect check in WCMD_HandleTildaModifiers().
crypt32: Fix incorrect logic condition in test_decodePKCSAttribute().
Guy Albertelli (2):
kernel32/tests: Fix tests when GetVolumeNameFor...
2009 Sep 02
0
Wine release 1.1.29
...wined3d: Make it clear that glFlush and glFinish are WGL functions.
wined3d: Remove redundant TRACEs.
wined3d: Allow filtering on RECT textures.
wined3d: Add a comment about D3DSAMP_MAXMIPLEVEL.
wined3d: Handle per-texture max LOD level.
wined3d: SetLOD is ignored on D3DPOOL_DEFAULT textures.
Tony Wasserka (6):
windowscodecs: Add tests for IWICStream_InitializeFromMemory.
windowscodecs: Add tests for IWICStream_Seek with memory streams.
windowscodecs: Add tests for IWICStream_Read with memory streams.
windowscodecs: Add tests for IWICStream_Write with...
2011 May 13
0
Wine release 1.3.20
...st for window styles on device creation.
d3d9/tests: Add a test for window styles on device creation.
d3d9/tests: Avoid leaking a device in the Reset test.
d3d8/tests: Fix some failure messages in test_depth_stencil_size().
d3d8/tests: Add a Reset test.
d3d8: Check for D3DPOOL_DEFAULT resources before doing a Reset().
opengl32/tests: Add a test for GL on window DCs.
d3d9: Simplify reset_enum_callback().
d3d9/tests: Add a volume texture test to test_reset().
d3d8/tests: Add a volume texture test to test_reset().
wined3d: Rename "shader_backend_t...
2009 Jun 05
0
Wine release 1.1.23
...DSOUND_capture_callback.
user32/tests: Fix MODIFIED macro.
winmm/tests: Fix test in wave_out_test_deviceOut().
gphoto2.ds: Only provide GPHOTO2_StrDup() when we have HAVE_GPHOTO2.
user32/tests: Remove unused SAME macro.
msxml3: Tweak two assertions.
d3d9: Use WINED3DPOOL_DEFAULT instead of D3DPOOL_DEFAULT as appropriate.
Guy Albertelli (2):
kernel32: Fix GetVolumeNameForVolumeMountPointW to match Mountmgr.
kernel32/tests: Add tests for CreateFile errors and opening volumes.
Hans Leidekker (13):
kernel32: Improve the GetSystemPowerStatus stub.
incl...