search for: d3dfmt_r5g6b5

Displaying 4 results from an estimated 4 matches for "d3dfmt_r5g6b5".

2011 Mar 07
6
Lineage 2 Ubuntu 10.10 c0000135 Error
For about 2 weeks now I been looking in forms and googleing on how to play this game on ubuntu but when I found some one with same problem, I have its been unsolved or a dead end. winehq says its playable on my os and with wine and I played this game for years on this labtop so I doubt it's because I don't meet the req. When I lunch the game terminal under wine I get this error. wine
2014 Feb 07
0
Wine release 1.7.12
...ehq.org for https protocol tests. atl110: Share sources with atl100. Jactry Zeng (2): riched20: Use codepage in ME_ToUnicode. riched20: Add UTF8 support for EM_SETTEXTEX. Ken Thomases (8): d3d9: Make CheckDeviceType() fail for display formats other than D3DFMT_X8R8G8B8 and D3DFMT_R5G6B5 in full-screen. wined3d: Improve CheckDeviceType() support for windowed mode. d3d9/tests: Improve testing of display formats and IDirect3D9_CheckDeviceType(). winemac: Ignore mouse capture during window drags for routing click and move events. winemac: Reset cursor clipping...
2016 Feb 19
0
Wine release 1.9.4
...ate Finnish translation. Louis Lenders (1): uxtheme: Fix CloseThemeData with invalid handle value. Marcus Meissner (1): ntdll: Cast left shifted 1 to be ulong wide (Coverity). Matteo Bruni (5): d3d8: Make CheckDeviceType() fail for display formats other than D3DFMT_X8R8G8B8 and D3DFMT_R5G6B5 in full-screen. wined3d: Add WINED3DFMT_FLAG_RENDERTARGET to WINED3DFMT_B5G5R5X1_UNORM. wined3d: Mark a couple of unimplemented relative addressing cases with FIXMEs. d3d10core/tests: Test relative addressing in constant buffers. wined3d: Add shader limits for SM5. Michael...
2011 Sep 23
0
Wine release 1.3.29
...9: Use the variable instead of the type in HeapAlloc(). wined3d: Fix spelling. Stefan D?singer (20): wined3d: Make sure that lit doesn't return NaN. d3d9: Add a LIT 0.0^0.0 test. wined3d: Don't load/unload unsupported texture coordinate attribs. ddraw: Correct D3DFMT_R5G6B5 in a test. ddraw: Use a Z format suported by the driver in the visual test. ddraw/tests: Not all GPUs support dwZBufferBitDepth=24 on Windows. wined3d: Disable range fog with per-pixel fog. d3d9/tests: Range fog is not used with table fog. wined3d: Only the ARBfp frage...