Displaying 20 results from an estimated 47 matches for "d3dcompiler_43".
2016 Jun 24
0
Wine release 1.9.13
...gdi32: Reimplement Ellipse in paths to avoid calling imprecise arc helper functions.
gdi32/tests: Add a test to run once through all functions supported on paths.
Alistair Leslie-Hughes (26):
wined3d: Correct memory size for Geforce 9600 GT.
d3dcompiler_42: Share source with d3dcompiler_43.
d3dcompiler_41: Share source with d3dcompiler_43.
d3dcompiler_40: Share source with d3dcompiler_43.
d3dcompiler_39: Share source with d3dcompiler_43.
d3dcompiler_38: Share source with d3dcompiler_43.
d3dcompiler_37: Share source with d3dcompiler_43.
d3dcompiler_...
2012 May 03
0
wine error graphics_dx9.cpp(2408): d3d error 8876086c(2156)
...0 (2.6.37) + wine (I try versions from 1.3.29-1.3.36 and try also 1.4 and 1.5.3) I try to run werkzeugh4 (demoscene app to create demo (you must know : fr09 , fr25 ,candyton.... :))
in windows xp sp3 it(werkzeug4) run ok ,but it needs the last directx with d3d8thk.dll and d3dx9_43.dll d3dcompiler_43.dll
very interesting thing that werkzeug4 run under wine from (1.3.1x -1.3.31) but all gui blinking (from black to original interface draw) and when you move mouse you can see(blinking) inerface and even load some project, but impossible to do something in this case.
when I try wine version...
2019 Jan 11
0
Wine release 4.0-rc6
...r redraw on top of full screen game
43665 The Quantum Break crashes at certain place.
45486 Byond 512.x dreamseeker will crash on loading into a ss13 station that uses shaders if run on wine 3.9 or later, but will run fine if you use 3.8
46007 Binary Domain crashes with builtin d3dx9_43 or d3dcompiler_43
46059 Final Fantasy XI Online: Mouse Movement Heavily Affects FPS
46067 Crysis has lighting issues
46200 issues printing with LTSPICE XVII X64
46275 Some autocomplete tests fail on Win2k3 VM
46346 ntoskrnl/tests/ntoskrnl.c shows uninitalized memory use
46357 Cossacks 2 Battle for...
2012 Jan 28
2
Re: World of Tanks
...7dd22000-7ddb5000 Deferred winex11<elf>
\-PE 7dd30000-7ddb5000 \ winex11
ELF 7ddb5000-7de2c000 Deferred libfreetype.so.6
ELF 7de2c000-7de50000 Deferred d3dxof<elf>
\-PE 7de30000-7de50000 \ d3dxof
ELF 7de50000-7dea7000 Deferred d3dcompiler_43<elf>
\-PE 7de60000-7dea7000 \ d3dcompiler_43
ELF 7dea7000-7df10000 Deferred d3dx9_36<elf>
\-PE 7deb0000-7df10000 \ d3dx9_36
ELF 7df10000-7df29000 Deferred d3dx9_43<elf>
\-PE 7df20000-7df29000 \ d3dx9_43
ELF 7df29000-7df...
2010 Dec 04
3
Super Meat Boy Crash on startup
Super meat boy crashes on startup with the following message I've installed vcrun2008 and direct x, i'm not sure if this is a wine problem or a super meat boy problem, can any users with more know how than me tell me with this output?
Setting breakpad minidump AppID = 40800
Steam_SetMinidumpSteamID: Caching Steam ID: 76561201696194287 [API loaded no]
fixme:win:EnumDisplayDevicesW
2010 Oct 29
0
Wine release 1.3.6
...ddraw: Fix DDSCAPS_3DDEVICE surfaces always setting DDSCAPS_VISIBLE.
ddraw: Surfaces with DDSCAPS_3DDEVICE and DDSCAPS_ZBUFFER can't be render targets.
Sven Baars (2):
jscript: Update the Dutch translation.
taskkill: Update the Dutch translation.
Travis Athougies (4):
d3dcompiler_43/tests: Added HLSL test suite.
d3dcompiler_43/tests: Added order of operations test to HLSL test suite.
d3dcompiler_43/tests: Added tests for conditional expressions to HLSL test suite.
d3dcompiler_43/tests: Added float vector tests to HLSL test suite.
Trygve Vea (5):
msi: U...
2012 Jul 31
0
Wine release 1.5.10
...iler implements interlocked* APIs as intrinsics in x86_64 mode.
windowscodecs: Fix memory leak in error case.
gdiplus: Improve precision of calculated pixel to units transformation.
Francois Gouget (9):
winex11.drv: Don't include wgl_driver.h if OpenGL is not supported.
d3dcompiler_43: Add a trailing '\n' to a couple of Wine traces.
d3dcompiler_43: Make some functions static.
d3d10: Make get_property_info() static.
kernel32/tests: Use NULL instead of casting 0.
msvcp90: Make num_put__Iput() static.
d3dcompiler_43: Make debug_dump_ir_expr() s...
2018 Dec 21
0
Wine release 4.0-rc3
...2/crypt tests show two leaks under valgrind
26070 user32/class tests show some valgrind warnings
28766 DIB engine multiple invalid memory accesses
29975 Ankh: fails to start with DirectDrawRenderer=opengl
33769 Strong Bad's Cool Game for Attractive People Demo crashes without native d3dcompiler_43
36095 valgrind errors in loader when loading a dll
36162 valgrind shows several leaks in programs/cmd/tests/batch.c
36283 valgrind shows an invalid read in imm32/tests/imm32.c
36290 valgrind shows a leak in mscms/tests/profile.c
36316 valgrind shows a possible leak in quartz/tests/av...
2010 Nov 12
0
Wine release 1.3.7
...tesNeverOverwrite.
msi: Don't rebuild the target path for files from global assembly components.
msi: Don't use a temporary directory for local assemblies.
Henri Verbeet (40):
wined3d: Change surface_translate_frontbuffer_coords() to handle all drawable coordinates.
d3dcompiler_43/tests: Make probe info const.
d3dcompiler_43/tests: Make some variables unsigned.
d3dcompiler_43/tests: Calculate the probe count.
ddraw: Fix some TRACEs.
wined3d: Set an A window proc on non-unicode windows.
wined3d: Do not use "lockedRect" unless the surfac...
2010 Sep 03
0
Wine release 1.3.2
...erly"
24121 Winedbg complaining about "unknown CIE version 0"
24122 Mass Effect 2 Demo requires native msvcr80
24135 Direct3D 9 HLSL Vertex Lighting Demo won't run without native d3dx9_43.dll
24136 Direct3D 9 HLSL Vertex Lighting Demo crashes on unimplemented function d3dcompiler_43.dll.D3DCompile
24146 Worms Reloaded needs msvcr80.dll._splitpath_s
24148 excel viewer fails to install
24161 Anzio version 16.2 fails with ntdll exception
24162 Youtube downloader fails to download videos
24187 msi: set "MsiAMD64" and "Msix64" standard properties...
2012 Sep 28
0
Wine release 1.5.14
...kernel32: Replace the format_message() helper macro with a static function.
kernel32: There is no need to zero-fill the FormatMessage() temporary buffer.
wined3d: Remove an unwanted trailing '\n' in shader_dump_register().
jscript: Make jsval_variant() static.
d3dcompiler_43: Make add_type_to_scope() static.
d3dcompiler_43: Remove an unwanted trailing '\n' in debug_dump_instr().
comdlg32: Make FD31_GetFldrHeight() static.
shell32/tests: Use consistent types for the ShellExecute() & co return value.
shell32: Add tests for ShellExecute...
2016 Apr 29
0
Wine release 1.9.9
...39543 Multiple games and applications crash on unimplemented function KERNEL32.dll.FreeUserPhysicalPages (Microsoft Office 2007 diagnosis service, Eden Eternal)
39608 King Arthur II demo crashes with unimplemented function d3d10_1.dll.D3D10CreateEffectPoolFromMemory with native d3dx10_43 and d3dcompiler_43
39622 TeamViewer 11 window does not show "Remote Control" and "Meeting" buttons/tabs.
39759 Add support for detect Nvidia TITAN Black in wine3d/device list
39834 Just Cause 2 needs d3dx10_43.dll.D3DX10CreateDevice
40112 kernel32:time regression
40244 PostThreadMe...
2010 Sep 18
0
Wine release 1.3.3
...of cases where the console was not reset in cooked mode after a bare console has been created.
server: Ensure we set proper errors when getting a NULL fd out of a handle.
Francois Gouget (5):
msi/tests: Fix compilation on systems that don't support nameless unions or structs.
d3dcompiler_43: Move asmparser_message() and asmshader_error() up to avoid forward declarations.
d3dcompiler_43: Make asmshader_error() and set_rel_reg() static.
shell32/tests: Make create_commdlgbrowser3() static.
usp10: Add a trailing '\n' to a TRACE() call.
Fr?d?ric Delanoy (4):...
2017 Jan 24
0
Wine release 2.0
...r:
- There is initial support for preshaders.
- Many more effect states are correctly applied.
- D3DX 10 and 11 asynchronous data loaders are implemented.
- The d3dx9 DLLs no longer forward to d3dx9_36, but are built from the
same source instead.
- The d3dcompiler DLLs no longer forward to d3dcompiler_43, but are
built from the same source instead.
*** Sound and video
- GStreamer version 1.0 is supported for audio and video streams.
- DirectSound supports downmixing from 5.1 and 4.0 formats to stereo.
*** Internet and networking
- The Web Services API is supported. The XML reader and write...
2013 Jan 04
0
Wine release 1.5.21
...ined3d: Indentation fix.
usp10: Indentation fix.
user32: Indentation fix.
shlwapi: Indentation fix.
cabinet: Avoid signed-unsigned integer comparisons.
advapi32: Avoid signed-unsigned integer comparisons.
comctl32: Avoid signed-unsigned integer comparisons.
d3dcompiler_43: Avoid signed-unsigned integer comparisons.
cryptui: Avoid signed-unsigned integer comparisons.
crypt32: Avoid signed-unsigned integer comparisons.
d3dx9_36: Avoid signed-unsigned integer comparisons.
d3drm: Avoid signed-unsigned integer comparisons.
d3dxof: Avoid sign...
2012 Oct 26
0
Wine release 1.5.16
...ix free of address-of expression (coverity).
gdi32: Fix free of address-of expression (coverity).
iphlpapi: Close socket on failed HeapAlloc (coverity).
cabinet: Reorder code to make sure str is freed (coverity).
comdlg32: Free tmp_files after it's used (coverity).
d3dcompiler_43: Free assignment on error (coverity).
d3dx9_36: Free object on error (coverity).
winedbg: Cleanup if gdb startup fails (coverity).
Aric Stewart (2):
imm32: Switch the value of IMMGWL_IMC in the UI window when a new imc opens.
winemenubuilder: Scale 64x64 classic icons to 12...
2012 Oct 29
15
[Bug 56535] New: Resident evil 4 with wine: crash
https://bugs.freedesktop.org/show_bug.cgi?id=56535
Priority: medium
Bug ID: 56535
Assignee: nouveau at lists.freedesktop.org
Summary: Resident evil 4 with wine: crash
Severity: critical
Classification: Unclassified
OS: Linux (All)
Reporter: king.infet at gmail.com
Hardware: x86 (IA32)
Status:
2010 Aug 20
0
Wine release 1.3.1
...: Add test of IGameExplorer2 creation.
gameux: Add definitions of resource identifiers to header file.
Marko Nikolic (2):
advapi32/tests: Removed sign comparison warnings in eventlog tests.
advpack/tests: Removed sign comparison warning in advpack tests.
Matteo Bruni (18):
d3dcompiler_43: Add dll directory.
include: Add some d3dcompiler-related definitions.
include: Fix some d3d10shader.h defines.
include: Stub d3dcompiler.h, d3d11shader.h.
d3dcompiler_42: Stub dll.
d3dcompiler_41: Stub dll.
wined3d: Call set_render_offscreen at the end of contex...
2011 Jan 21
0
Wine release 1.3.12
...Added CoInternetGetSecurityUrlEx tests.
urlmon: Added basic CoInternetGetSecurityUrlEx implementation.
urlmon/tests: Added pluggable protocol tests for CoInternetGetSecurityUrlEx.
urlmon: Added pluggable protocol support to CoInternetGetSecurityUrlEx.
Travis Athougies (2):
d3dcompiler_43/tests: Fixed nonconformant C string literals in HLSL test suite.
d3dcompiler_43/tests: Added error tests to HLSL test suite.
Vincent Povirk (9):
windowscodecs: Ignore the alpha channel of ICO files if it's empty.
windowscodecs: Add a utility function for swapping 8-bit BGR/RG...
2011 Mar 18
0
Wine release 1.3.16
...ing individual animated frames.
user32: Merge create_icon_bitmaps with CURSORICON_CreateIconFromBMI.
user32: Add support for sequence-based animated cursors.
user32: Downgrade GetCursorFrameInfo FIXME to a TRACE unless the second parameter is non-zero.
Francois Gouget (43):
d3dcompiler_43: Add a '\n' to a couple of FIXME() traces.
comctl32/tests: Add a '\n' to a pair of ok() calls.
wscript/tests: Add a '\n' to an ok() call.
mscoree: Add a '\n' to an ERR() trace.
d3dx9_36/tests: Add a trailing '\n' to ok() calls.
m...