Displaying 4 results from an estimated 4 matches for "d3dcolor".
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d3dxcolor
2017 Feb 28
0
Wine release 1.8.7
...cmd: Fix copying when the dest is one of the sources.
winefile: Fix horizontal scrolling.
Louis Lenders (1):
wine.inf: Add Drivers32 registry key.
Matteo Bruni (3):
wined3d: Also check BLENDWEIGHT for immediate mode fallback.
d3d9/tests: Add a vertex blending test with D3DCOLOR weights.
wined3d: Swizzle D3DCOLOR attributes in the GLSL FFP replacement when necessary.
Michael Cronenworth (1):
wined3d: Add Iris Haswell PCI ids and descriptions.
Michael Stefaniuc (1):
include: Make wine_dbgstr_rect() available for tests too.
Nikolay Sivov (8):
ntosk...
2016 Aug 05
0
Wine release 1.9.16
...rrentTeb()->ThreadLocalStoragePointer to the corresponding offset from %gs.
Lauri Kenttä (1):
po: Update Finnish translation.
Martin Storsjo (2):
ucrtbase: Expose the fabsf function on arm.
msvcp140: Add MSVC 2015 C++ support DLL.
Matteo Bruni (8):
wined3d: Fix generic_d3dcolor().
wined3d: Also check BLENDWEIGHT for immediate mode fallback.
d3d9/tests: Add a vertex blending test with D3DCOLOR weights.
wined3d: Swizzle D3DCOLOR attributes in the GLSL FFP replacement when necessary.
d3dx11: Use debugstr_a() to trace a user-supplied string.
d3dx...
2010 Jul 16
0
Wine release 1.2
.... These include:
- EXT_provoking_vertex/ARB_provoking_vertex. This allows the
correct vertex color to be used when flat shading is enabled, and
helps Civilization IV in particular.
- EXT_vertex_array_bgra/ARB_vertex_array_bgra. This allows for more
efficient handling of BGRA (D3DCOLOR) data in the fixed function
pipeline.
- EXT_draw_buffers2. This enables independent color write masks
when multiple (simultaneous) render targets are in use.
- Various nVidia extensions to ARB vertex/fragment programs. These
allow SM3 support with the ARB vertex/fragment prog...
2006 Oct 13
0
Wine release 0.9.23
...STATETYPE: Consistently use in the WINED3D namespace.
wined3d: D3DTRANSFORMSTATETYPE: Consistently use in the WINED3D namespace.
wined3d: Merge D3DMATRIX types into one type in WINED3D namespace.
wined3d: Merge D3DRECT types into one type in WINED3D namespace.
wined3d: Merge D3DCOLOR types into one type in WINED3D namespace.
wined3d: Merge D3DPRIMITIVETYPE types into one type in WINED3D namespace.
wined3d: Merge D3DDP_MAXTEXCOORD constants into one constant in WINED3D namespace.
wined3d: Add D3DTEXTUREOP to the WINED3D namespace.
wined3d: Add D3DVERTEXBL...