search for: d3d11

Displaying 20 results from an estimated 132 matches for "d3d11".

2015 Oct 02
0
Wine release 1.7.52
...ieframe/tests: Fixed tests on some VMs. mshtml/tests: Fixed tests on some Windows versions. esen: Added stub DLL. Jared Smudde (1): winemine: Load main icon in the about window. Jens Reyer (1): loader: Fix German manpage description of WINELOADER. J?zef Kucia (58): d3d11: Implement d3d11_buffer_GetDesc(). d3d11: Implement d3d10_buffer_GetDesc(). d3d11: Implement d3d11_device_CreateBuffer(). d3d11: AddRef device returned from d3d11_buffer_GetDevice(). d3d11/tests: Add test for buffer interfaces. d3d10core/tests: Port test_buffer_interfa...
2015 Nov 13
0
Wine release 1.7.55
...riched20: Implement alignment styles support. Julian R?ger (1): po: Update German translation. J?zef Kucia (61): wined3d: Introduce wined3d_resource_map(). wined3d: Introduce wined3d_resource_unmap(). wined3d: Set slice pitch in wined3d_map_desc to surface size. d3d11: Implement d3d11_immediate_context_Map(). d3d11: Implement d3d11_immediate_context_Unmap(). d3d11: Add support for mapping 3D textures. d3d11/tests: Add test for resource mapping. d3d11: Implement d3d11_immediate_context_RSSetViewports(). d3d11: Implement d3d11_immedia...
2015 Sep 04
0
Wine release 1.7.51
...erations: configuration tool turns into a zombie process when closed 29880 Sonic Generations: no audio 30170 Afterburner 3D: screen not drawn properly (orm=fbo) 32213 Tales of Pirates II Randomly Closes out. 32527 No Navigation in panel / Heredis 9 34008 Multiple DirectX10 games need D3D11CreateDevice implementation with D3D_FEATURE_LEVEL_10_x support (Bioshock Infinite, Age of Mythology: Extended Edition, GRID ) 34244 DARK (2013) doesn't launches without native quartz 36300 valgrind shows an invalid read in msxml3/tests/saxreader.c 36498 Project64: about page is black...
2015 Oct 16
0
Wine release 1.7.53
...orizontal extent is set. mshtml: Treat "data:" as Gecko special URI scheme. user32: msgbox: Make buttons an own control group. user32: msgbox: Rearrange buttons for correct tab order. Jonathan Vollebregt (1): reg: Simplify root key search. J?zef Kucia (45): d3d11: Rename d3d10_geometry_shader to d3d_geometry_shader. d3d11: Implement ID3D11GeometryShader interface. d3d11: Implement d3d11_device_CreateGeometryShader(). d3d11: Rename d3d10_shader_info to d3d_shader_info. d3d11: Implement {d3d10, d3d11}_geometry_shader_GetDevice()....
2017 Apr 28
0
Wine release 2.7
...of QvodSetupPlus5 unexpectedly draw a piece of blank area when clicking on a checkbox 35563 Custom game development library expects non-zero value for ProcessVmCounters info class member 'WorkingSetSize' 37404 A right click on a registry key does not select it 40007 Dirt 3 requires d3d11_immediate_context_CSSetShaderResources 40219 Multiple applications need msvcr120.dll.?_Id at _CurrentScheduler@details at Concurrency@@SAIXZ (Kontakt 5 Player, Serato DJ 1.9.2, Cisco Jabber 11.6, Darkest Dungeon, Sonic Pi 2) 40689 Photoshop CS6: some dialogs have black background 41029 DeS...
2016 Mar 18
0
Wine release 1.9.6
...che60 in XMLSchemaCache60::QueryInterface. mshtml: Fixed cloning comment nodes. mshtml: Fixed copy&paste typo in GetAsciiHostPort implementation. Jens Reyer (1): winegcc: Document WINEBUILD in the manpage. Józef Kucia (43): d3d10_1/tests: Port test_create_device() from d3d11. d3d10core/tests: Add test for creating RTV with DXGI_FORMAT_UNKNOWN. d3d11/tests: Add test for creating RTV with DXGI_FORMAT_UNKNOWN. d3d10core/tests: Add test for creating DSV with DXGI_FORMAT_UNKNOWN. d3d11/tests: Add test for creating DSV with DXGI_FORMAT_UNKNOWN....
2016 May 27
0
Wine release 1.9.11
...button. explorer: Vertically center the system tray icons. explorer: Add a Wine icon to the Start button. tools: Ensure that everything is stored in UTF-8 in the ANNOUNCE file. Alistair Leslie-Hughes (8): wined3d: Support missing WINED3DUSAGE flags to debug_d3dusage. d3d11/tests: Added DXGI_FORMAT_R16_TYPELESS D3D11_BIND_DEPTH_STENCIL test. d3d10core/tests: Added DXGI_FORMAT_R16_TYPELESS D3D11_BIND_DEPTH_STENCIL test. d3d11/tests: Test for ID3D11InfoQueue interface. secur32/tests: Add AcquireCredentialsHandleW tests. d3dx10_43: Add D3DX10GetIm...
2016 Apr 15
0
Wine release 1.9.8
...build flags also for cross tests. winebuild: Mark the stack non-executable in static import libraries. Alistair Leslie-Hughes (5): wined3d: Add detection for NVIDIA GTX TITAN. d3dx10: Add D3DX10UnsetAllDeviceObjects stub. wininet: Free socket when connection is freed. d3d11: Support NULL DepthStecilView pointer in ClearDepthStencilView. d3d11: Support NULL RenderTargetView pointer in ClearRenderTargetView. Aric Stewart (6): hidclass.sys: Correct input vs output parameters for IOCTL_HID_SET_FEATURE. hidclass.sys: Improvements for IOCTL_HID_GET_FEATUR...
2015 Oct 30
0
Wine release 1.7.54
...crashes on startup (when lpbiOutput is NULL it has to be filled by the codec based on lpbiInput) 30703 Pepakura Viewer crashes on startup: dib init failed, failed to create rendering context 31442 Guild Wars 2 freezes on text input fields 32325 Assassin's Creed III crashes on startup (ID3D11Device::QueryInterface doesn't support IDXGIDevice1, '{77db970f-6276-48ba-ba28-070143b4392c}') 32620 Warcraft Voice Chat cannot capture voice. 32707 Adobe Shockwave 12.1 installer: hangs during installation 32895 Serious Sam HD: TSE crashes randomly in the campaign && w...
2017 Mar 31
0
Wine release 2.5
...0328 Rayman 3 Crashes loading 2nd level. 40465 The sting demo is mainly black 40480 Skyrim crashes with "wined3d_texture_load Failed to load location (srgb 0)." 40789 Rayman 3 Crashes on first lv. 41213 Elder Scrolls Online requires more than 16 samplers in pixel shaders with D3D11 renderer 41757 Natsuiro Asagao Residence (demo): fails to detect Japanese environment. 42017 Silence d3d11_immediate_context_OMSetBlendState spam at console 42050 wine-mono 4.6.4 System.argumentException (APB Reloaded) 42271 Final Fantasy X needs msvcr110.dll.__crtUnhandledException...
2016 Jul 08
0
Wine release 1.9.14
...come out of the ground 37989 COD4 is missing textures 39842 Skype for windows doesn't work (needs ndis.sys.NdisSystemProcessorCount) 40413 Crashes after start of application Vermoegensbilanz and accepting license terms 40588 Multiple games (Fallout 4 and Unreal Engine 4 games) need d3d11_device_CreateUnorderedAccessView 40722 Warcraft 3: minimizes when clicking on the bottom 40792 Multiple 64-bit Unreal Engine 4 games crash at start (Direct3DDevice->CheckFeatureSupport(D3D11_FEATURE_THREADING,&ThreadingSupport,sizeof(ThreadingSupport)) failed) 40830 Conflict between...
2018 May 25
0
Wine release 3.9
...log 40451 Visual C++ Build Tools 2015 silently fails on startup, needs 'feclient' stub dll (Windows NT File Encryption Client Interfaces) 40743 64-bit Tunes 12.x installer mixes up 32-bit and 64-bit packages, creating broken installation 41063 Batman - The Telltale Series requires ID3D11DeviceContext1::UpdateSubresource1() 42878 64-bit iTunes 12.1.3 crashes on startup 42941 Moorhuhn Kart 3: Mouse pointer accelerating too fast 43491 Ri-li 2.0.1: No sound 44465 Micrografx Designer 7.1 crashes at exit 44563 Chessbase 11 has annoying multiple popups GetClassInfo: 14007...
2017 Dec 08
0
Wine release 3.0-rc1
..., lonely robot Demo crashes with Too many buffers queued 41269 MSI uninstaller does not clean up Registry's UpgradeCode, ProductCode 42128 Anime Studio Professional 8 hogs CPU after it's closed. 42307 Temple+: needs knownfolder_GetRedirectionCapabilities 42961 Multiple apps need D3D11 depth bias support (FFXIV, Unigine: Heaven, The Witcher 3) 43000 wine can't be compiled by gcc-2.95.4 (dsound/dsound_convert.c, C99 ~ lrintf) 43116 Metal Slug 2 (GOG.com) can't get past the character selection screen (needs native msvcr120.dll) 43131 Multiple apps need correct shad...
2017 May 26
0
Wine release 2.9
...SHEvalSphericalLight(). d3dx9/tests: Use ARRAY_SIZE in test_D3DXSHMultiply2(). d3dx9/tests: Use ARRAY_SIZE in test_D3DXSHMultiply3(). wined3d: Fix "sysmem_count" accounting in wined3d_texture_invalidate_location(). wined3d: Validate constant buffer alignment. d3d11/tests: Add a test for constant buffer alignment. d3d10core/tests: Add a test for constant buffer alignment. wined3d: Only warn about 0 stencil ops in gl_stencil_op(). Hugh McMaster (24): uninstaller: Pass RegQueryValueExW() the size of the buffer (Coverity). regedit/tests:...
2020 Apr 10
0
Wine release 5.6
...se CreateFileA instead of OpenFile. secur32: Fix compile for older gnutls libraries. Andrew Eikum (3): kernel32/tests: Actually run OpenFile tests. winmm/tests: Test mmioOpen with long file name. audioclient.idl: Correct IAudioClockAdjustment IID. Andrew Guertin (1): d3d11: Stop warning about depth stencil view flags. Aurimas Fi?eras (1): po: Update Lithuanian translation. Brendan Shanks (2): winevulkan: Create JSON manifest and registry entry used by official Vulkan loader. winevulkan: Enable VK_KHR_get_surface_capabilities2. Charles Davis (46):...
2017 May 12
0
Wine release 2.8
...tput inappropriately when %z is used 42926 Cut-and-paste from Wine App to Linux App adds trailing hidden chars ^@^@ 42935 Dawn of War III crashes with unimplemented function concrt140.dll.??0scoped_lock_read at reader_writer_lock@Concurrency@@QEAA at AEAV12@@Z, 42946 FFXIV fails to render (D3D11) 42962 Multiple games use unimplemented d3d11_immediate_context_ClearState() (FFXIV, Gauntlet) 42965 BeamNG.drive 0.9.x crashes on unimplemented function api-ms-win-core-memory-l1-1-2.d.CreateFileMappingW 42975 Graphical glitches on Age of Empires 42986 wine can't be compiled by gcc...
2016 Dec 09
0
Wine release 2.0-rc1
...This/iface order in TRACEs for consistency. Alex Henrie (3): winegstreamer: Avoid double initialization. Revert "winegstreamer: Remove redundant null check before g_error_free.". user32: Tell MENU_SuspendPopup which message to remove. Alistair Leslie-Hughes (4): d3d11: Check parameter in ID3D11Device CreateShaderResourceView. d3d11: Check parameter in ID3D11Device CreateRenderTargetView. d3d10_1: Check parameter in ID3D10Device1 CreateShaderResourceView1. d3d10core: Check parameter in ID3D10Device CreateRenderTargetView. Andrew Eikum (3):...
2016 Dec 16
0
Wine release 2.0-rc2
...86 wininet:url regression caused by new cross-compiler 40978 Wrong colors on i915 and similar GPUs in GTA Vice City 41083 Red Faction: Guerrilla fails to start with DX11 renderer 41133 R32/R16 typeless formats generate incomplete FBO errors when used as a render target (Gauntlet, WoW with D3D11 renderer) 41141 gcc6: d3drm build warnings 41252 Helldivers gives this error when trying to run on MacOS 41630 Rollercoaster Tycoon 3 Platinum crashes on exit 41715 winhttp:winhttp test regression (test_secure_connection) 41717 webservices:writer test regression in test_datetime 41...
2016 Jun 24
0
Wine release 1.9.13
...s get IP address of 127.12.34.56 when lo0 is up on OSX 38962 expr.c:234 and 235 attempted computation of 1 << 31 should be 1u << 31 39172 Fonts rendered as black blobs in StartWrite 6.0 39185 GetPath fails to return the path when using Metafile DC. 40310 Elder Scrolls Online D3D11 needs d3dx11_43.dll.D3DX11CompileFromMemory 40404 Subterrain crashes on loading with wine: Call from 0x7b43c49c to unimplemented function d3dcompiler_47.dll.D3DLoadModule, aborting 40484 Motocross Madness broken geometry on Intel card (works on LIBGL_ALWAYS_SOFTWARE) 40496 Copy/Past from f...
2016 Jun 10
0
Wine release 1.9.12
...matic tests on IE6. wininet: Correctly handle the last proxy override in HTTP_ShouldBypassProxy. user32: Make SetWindowLongW hotpatchable. Julian Rüger (1): po: Update German translation. Józef Kucia (38): wined3d: Use pure integer vertex attributes for SM4+ shaders. d3d11/tests: Add test for input assembler. d3d10core/tests: Add test for input assembler. wined3d: Add ARB_explicit_attrib_location extension. wined3d: Use ARB_explicit_attrib_location to pre-assign vertex attribute locations. wined3d: Add support for NULL sampler. wined3d:...