search for: d3d10createdevice

Displaying 8 results from an estimated 8 matches for "d3d10createdevice".

2009 Feb 01
1
Intel Graphics Driver problems...
...3DCreate+0x22(dxVersion=10, parent=0x12cd98) [/home/dan/Software/wine-1.1.10/dlls/wined3d/wined3d_main.c:56] in wined3d (0x0033fcd8) 4 0x606880f1 CreateDXGIFactory+0xe1(riid=0x60657d68, factory=0x33fd68) [/home/dan/Software/wine-1.1.10/dlls/dxgi/dxgi_main.c:99] in dxgi (0x0033fd28) 5 0x60656c39 D3D10CreateDevice+0x189(adapter=(nil), driver_type=<register EDI not in topmost frame>, swrast=(nil), flags=0, sdk_version=29, device=0x33fdb8) [/home/dan/Software/wine-1.1.10/dlls/d3d10/d3d10_main.c:63] in d3d10 (0x0033fd78) 6 0x60641c8a func_device+0x4a() [/home/dan/Software/wine-1.1.10/dlls/d3d10/tests/de...
2018 Nov 29
0
Wine release 3.0.4
...l32/autocomplete: Fix handling of Backspace and Delete. Gijs Vermeulen (4): wine.inf: Add "Sources" key. msvcp110: Export _Xtime_diff_to_millis2. include: Add virtdisk.h. msvcp110: Export xtime_get. Henri Verbeet (2): d3d10: Handle D3D10_DRIVER_TYPE_WARP in D3D10CreateDevice(). wined3d: Add GPU information for NVIDIA GeForce GT 720. Hugh McMaster (1): regedit: Use the correct window class name. Jacek Caban (2): ntdll: Allow FileAccessInformation to be queried on files without fds. kernel32: Use proper access flags in CreatePipe. Jactry Zeng (...
2014 Feb 20
0
Wine release 1.7.13
...cabarc: Use BOOL type where appropriate. Hans Leidekker (3): winhttp/tests: Fix a couple of test failures. winhttp/tests: Improve tracing. wbemprox: Don't list loopback network adapters. Henri Verbeet (31): dxgi/tests: Cleanup test_output(). dxgi/tests: Use D3D10CreateDevice() to create a device. dxgi/tests: Don't reuse the device. dxgi: Return DXGI_ERROR_INVALID_CALL when given a NULL mode_count in dxgi_output_GetDisplayModeList(). dxgi: Properly check if the output array is large enough in dxgi_output_GetDisplayModeList(). dxgi: Implement...
2018 Aug 17
0
Wine release 3.14
...Token. Gijs Vermeulen (2): wine.inf: Add "Sources" key. setupapi/tests: Add SetupInstallFromInfSectionA test. Guillaume Charifi (1): kernel32: Add stub for GetDynamicTimeZoneInformationEffectiveYears(). Henri Verbeet (18): d3d10: Handle D3D10_DRIVER_TYPE_WARP in D3D10CreateDevice(). d3d11: Handle D3D_DRIVER_TYPE_WARP in D3D11CreateDevice(). wined3d: Clarify a TRACE in buffer_init(). d3d8/tests: Test DXT1 and DXT3 as well in volume_dxt5_test(). wined3d: Invalidate the FFP vertex shader when diffuse/specular attribute presence changes. ddraw/test...
2019 Mar 01
0
Wine release 4.3
...r120. Sebastian Lackner (1): server: Improve handling of cursor position clipping for empty rectangle. Stefan Riesenberger (4): opengl32: Add wrapper for wglCreateContext. d3d11: Avoid calling D3D11CreateDevice() from D3D11CreateDeviceAndSwapChain(). d3d10_1: Avoid calling D3D10CreateDevice1() from D3D10CreateDeviceAndSwapChain1(). d3d10: Avoid calling D3D10CreateDevice() from D3D10CreateDeviceAndSwapChain(). Sven Baars (10): wbemprox: Initialize a variable (Coverity). windowscodecs/tests: Fix a memory leak (Valgrind). windowscodecs: Add missing source_bpp ini...
2008 Nov 21
0
Wine release 1.1.9
...d3d10core: Implement ID3D10Device in d3d10core instead of d3d10. d3d10core: Allow ID3D10Device to be aggregated. dxgi: Add a stub for DXGID3D10RegisterLayers. d3d10core: Implement D3D10CoreRegisterLayers. dxgi: Implement DXGID3D10RegisterLayers(). dxgi: Implement DXGID3D10CreateDevice(). d3d10core: Implement D3D10CoreCreateDevice(). d3d10: Implement D3D10CreateDevice() on top of D3D10CoreCreateDevice(). d3d10: Use the factory that created the adapter to create a swapchain. d3d10core: Add a trace for D3D10CoreCreateDevice(). dxgi: Add some dxgi retur...
2014 Feb 07
0
Wine release 1.7.12
...the remaining tests to test.winehq.org. Henri Verbeet (15): ddraw/tests: Rewrite AttachmentTest() and AttachmentTest7(). ddraw: Allow attaching surfaces other than depth buffers in ddraw_surface4_AddAttachedSurface(). d3d10: Add D3D10_DRIVER_TYPE_WARP. d3d10core/tests: Use D3D10CreateDevice() to create a device. d3d10/tests: Also try a WARP device in create_device(). d3d10/tests: Don't reuse the device. dxgi: Store IWineDXGIAdapter pointers in the factory. dxgi: Implement IDXGIAdapter1. dxgi: Implement IDXGIFactory1. wined3d: Don't allow for...
2008 Oct 24
0
Wine release 1.1.7
..._glsl_select_depth_blt(). d3d10: Add a debug function for D3D10_DRIVER_TYPE. d3d10: Add a debug function for DXGI_FORMAT. d3d10: Add a debug function for D3D10_PRIMITIVE_TOPOLOGY. d3d10: Add a stub implementation of ID3D10Device. d3d10: Add an initial implementation of D3D10CreateDevice(). dxgi: Add a dxgi dll. dxgi: Add the IDXGIFactory interface. dxgi: Implement CreateDXGIFactory(). dxgi: Fix a typo. dxgi: Add the IDXGIDevice interface. dxgi: Add a stub IDXGIDevice implementation. d3d10: d3d10 doesn't need wined3d. d3d10: Imple...