Displaying 8 results from an estimated 8 matches for "d3d10createdevice".
2009 Feb 01
1
Intel Graphics Driver problems...
...3DCreate+0x22(dxVersion=10, parent=0x12cd98) [/home/dan/Software/wine-1.1.10/dlls/wined3d/wined3d_main.c:56] in wined3d (0x0033fcd8)
  4 0x606880f1 CreateDXGIFactory+0xe1(riid=0x60657d68, factory=0x33fd68) [/home/dan/Software/wine-1.1.10/dlls/dxgi/dxgi_main.c:99] in dxgi (0x0033fd28)
  5 0x60656c39 D3D10CreateDevice+0x189(adapter=(nil), driver_type=<register EDI not in topmost frame>, swrast=(nil), flags=0, sdk_version=29, device=0x33fdb8) [/home/dan/Software/wine-1.1.10/dlls/d3d10/d3d10_main.c:63] in d3d10 (0x0033fd78)
  6 0x60641c8a func_device+0x4a() [/home/dan/Software/wine-1.1.10/dlls/d3d10/tests/de...
2018 Nov 29
0
Wine release 3.0.4
...l32/autocomplete: Fix handling of Backspace and Delete.
Gijs Vermeulen (4):
      wine.inf: Add "Sources" key.
      msvcp110: Export _Xtime_diff_to_millis2.
      include: Add virtdisk.h.
      msvcp110: Export xtime_get.
Henri Verbeet (2):
      d3d10: Handle D3D10_DRIVER_TYPE_WARP in D3D10CreateDevice().
      wined3d: Add GPU information for NVIDIA GeForce GT 720.
Hugh McMaster (1):
      regedit: Use the correct window class name.
Jacek Caban (2):
      ntdll: Allow FileAccessInformation to be queried on files without fds.
      kernel32: Use proper access flags in CreatePipe.
Jactry Zeng (...
2014 Feb 20
0
Wine release 1.7.13
...cabarc: Use BOOL type where appropriate.
Hans Leidekker (3):
      winhttp/tests: Fix a couple of test failures.
      winhttp/tests: Improve tracing.
      wbemprox: Don't list loopback network adapters.
Henri Verbeet (31):
      dxgi/tests: Cleanup test_output().
      dxgi/tests: Use D3D10CreateDevice() to create a device.
      dxgi/tests: Don't reuse the device.
      dxgi: Return DXGI_ERROR_INVALID_CALL when given a NULL mode_count in dxgi_output_GetDisplayModeList().
      dxgi: Properly check if the output array is large enough in dxgi_output_GetDisplayModeList().
      dxgi: Implement...
2018 Aug 17
0
Wine release 3.14
...Token.
Gijs Vermeulen (2):
      wine.inf: Add "Sources" key.
      setupapi/tests: Add SetupInstallFromInfSectionA test.
Guillaume Charifi (1):
      kernel32: Add stub for GetDynamicTimeZoneInformationEffectiveYears().
Henri Verbeet (18):
      d3d10: Handle D3D10_DRIVER_TYPE_WARP in D3D10CreateDevice().
      d3d11: Handle D3D_DRIVER_TYPE_WARP in D3D11CreateDevice().
      wined3d: Clarify a TRACE in buffer_init().
      d3d8/tests: Test DXT1 and DXT3 as well in volume_dxt5_test().
      wined3d: Invalidate the FFP vertex shader when diffuse/specular attribute presence changes.
      ddraw/test...
2019 Mar 01
0
Wine release 4.3
...r120.
Sebastian Lackner (1):
      server: Improve handling of cursor position clipping for empty rectangle.
Stefan Riesenberger (4):
      opengl32: Add wrapper for wglCreateContext.
      d3d11: Avoid calling D3D11CreateDevice() from D3D11CreateDeviceAndSwapChain().
      d3d10_1: Avoid calling D3D10CreateDevice1() from D3D10CreateDeviceAndSwapChain1().
      d3d10: Avoid calling D3D10CreateDevice() from D3D10CreateDeviceAndSwapChain().
Sven Baars (10):
      wbemprox: Initialize a variable (Coverity).
      windowscodecs/tests: Fix a memory leak (Valgrind).
      windowscodecs: Add missing source_bpp ini...
2008 Nov 21
0
Wine release 1.1.9
...d3d10core: Implement ID3D10Device in d3d10core instead of d3d10.
      d3d10core: Allow ID3D10Device to be aggregated.
      dxgi: Add a stub for DXGID3D10RegisterLayers.
      d3d10core: Implement D3D10CoreRegisterLayers.
      dxgi: Implement DXGID3D10RegisterLayers().
      dxgi: Implement DXGID3D10CreateDevice().
      d3d10core: Implement D3D10CoreCreateDevice().
      d3d10: Implement D3D10CreateDevice() on top of D3D10CoreCreateDevice().
      d3d10: Use the factory that created the adapter to create a swapchain.
      d3d10core: Add a trace for D3D10CoreCreateDevice().
      dxgi: Add some dxgi retur...
2014 Feb 07
0
Wine release 1.7.12
...the remaining tests to test.winehq.org.
Henri Verbeet (15):
      ddraw/tests: Rewrite AttachmentTest() and AttachmentTest7().
      ddraw: Allow attaching surfaces other than depth buffers in ddraw_surface4_AddAttachedSurface().
      d3d10: Add D3D10_DRIVER_TYPE_WARP.
      d3d10core/tests: Use D3D10CreateDevice() to create a device.
      d3d10/tests: Also try a WARP device in create_device().
      d3d10/tests: Don't reuse the device.
      dxgi: Store IWineDXGIAdapter pointers in the factory.
      dxgi: Implement IDXGIAdapter1.
      dxgi: Implement IDXGIFactory1.
      wined3d: Don't allow for...
2008 Oct 24
0
Wine release 1.1.7
..._glsl_select_depth_blt().
      d3d10: Add a debug function for D3D10_DRIVER_TYPE.
      d3d10: Add a debug function for DXGI_FORMAT.
      d3d10: Add a debug function for D3D10_PRIMITIVE_TOPOLOGY.
      d3d10: Add a stub implementation of ID3D10Device.
      d3d10: Add an initial implementation of D3D10CreateDevice().
      dxgi: Add a dxgi dll.
      dxgi: Add the IDXGIFactory interface.
      dxgi: Implement CreateDXGIFactory().
      dxgi: Fix a typo.
      dxgi: Add the IDXGIDevice interface.
      dxgi: Add a stub IDXGIDevice implementation.
      d3d10: d3d10 doesn't need wined3d.
      d3d10: Imple...