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2020 Sep 22
0
vkd3d release 1.2
...the ID3D12Object SetName() method will be propagated to the underlying Vulkan objects. - Unordered-access view clears are supported on more formats. Previously these were limited to integer formats for texture resources, and single component integer formats for buffer resources. - When the D24_UNORM_S8_UINT format is not supported by the Vulkan implementation, the D32_SFLOAT_S8_UINT format will be used instead to implement the D24_UNORM_S8_UINT and related DXGI formats. This is required because the DXGI D24_UNORM_S8_UINT format is mandatory, while the Vulkan D24_UNORM_S8_UINT format is optiona...