Displaying 1 result from an estimated 1 matches for "d24_unorm_s8_uint".
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z24_unorm_s8_uint
2020 Sep 22
0
vkd3d release 1.2
...the ID3D12Object SetName() method will be propagated to the underlying
Vulkan objects.
- Unordered-access view clears are supported on more formats. Previously these
were limited to integer formats for texture resources, and single component
integer formats for buffer resources.
- When the D24_UNORM_S8_UINT format is not supported by the Vulkan
implementation, the D32_SFLOAT_S8_UINT format will be used instead to
implement the D24_UNORM_S8_UINT and related DXGI formats. This is required
because the DXGI D24_UNORM_S8_UINT format is mandatory, while the Vulkan
D24_UNORM_S8_UINT format is optiona...