Displaying 4 results from an estimated 4 matches for "d12506".
2015 Sep 04
4
Testing "normal" cross-compilers versus GPU backends
...obinson, Paul
>>>>>>> <Paul_Robinson at playstation.sony.com> wrote:
>>>>>>>>
>>>>>>>> This note arose from
>>>> https://urldefense.proofpoint.com/v2/url?u=http-
>>>>>>> 3A__reviews.llvm.org_D12506&d=BQIFAg&c=eEvniauFctOgLOKGJOplqw&r=v-
>>>>>>>
>>>>
>> ruWq0KCv2O3thJZiK6naxuXK8mQHZUmGq5FBtAmZ4&m=Wr0uOhkAp_10X4edWwxZQ9V8L97j8e
>>>>>>> o6cR_1Ia-gMOw&s=OOTP9DnL-TWV1zvy9EcU0Z6yfTq5lBjhE-LvYlWMJ3Y&e= but
>>...
2015 Sep 03
6
Testing "normal" cross-compilers versus GPU backends
This note arose from http://reviews.llvm.org/D12506 but the reviewers
felt that we needed a broader audience, because the proposed patch
really didn't solve the entire problem and we had no better ideas.
Mehdi Amini needs to build LLVM with just a GPU backend, and still have
"ninja check" Just Work. Commits r243958-243960 tried to ac...
2015 Sep 04
3
Testing "normal" cross-compilers versus GPU backends
...ny reason why debug-info tests can't in principle be target-neutral.
>
>>> I have experimented with implementing the thing Takumi and I think
>> should
>>> be a configuration error. :-) Basically it takes the same kind of
>> approach
>>> that I did in D12506, except it checks for the existence of the target
>> that
>>> matches the default triple. If that target exists then 'llc' with no
>> triple
>>> will succeed, and it looks like the bulk of the tests that you disabled
>> are
>>> in that category....
2015 Sep 03
3
Testing "normal" cross-compilers versus GPU backends
...t;>> On Sep 2, 2015, at 5:44 PM, Robinson, Paul
>>>>> <Paul_Robinson at playstation.sony.com> wrote:
>>>>>>
>>>>>> This note arose from
>> https://urldefense.proofpoint.com/v2/url?u=http-
>>>>> 3A__reviews.llvm.org_D12506&d=BQIFAg&c=eEvniauFctOgLOKGJOplqw&r=v-
>>>>>
>> ruWq0KCv2O3thJZiK6naxuXK8mQHZUmGq5FBtAmZ4&m=Wr0uOhkAp_10X4edWwxZQ9V8L97j8e
>>>>> o6cR_1Ia-gMOw&s=OOTP9DnL-TWV1zvy9EcU0Z6yfTq5lBjhE-LvYlWMJ3Y&e= but
>> the
>>>>> reviewe...