Displaying 1 result from an estimated 1 matches for "currenttexunit".
2006 Oct 12
0
Privates example? (fwd)
...i = w->indices + nIndices;
@@ -3523,7 +3532,7 @@
}
}
w->vCount = nVertices;
- w->indexCount = nIndices;
+ aw->indexCount = nIndices;
}
else
{
@@ -3542,7 +3551,7 @@
{
int texUnit = w->texUnits;
int currentTexUnit = 0;
- int stride = 2 + texUnit * w->texCoordSize;
+ int stride = 2 + texUnit * aw->texCoordSize;
GLfloat *vertices = w->vertices + (stride - 2);
stride *= sizeof (GLfloat);
@@ -3559,11 +3568,11 @@
glEnableClientState (GL_TEXTURE_COORD_ARR...