search for: current_packet

Displaying 5 results from an estimated 5 matches for "current_packet".

2006 Mar 21
2
Who is using the jitter buffer?
Oh, I forgot to mention one thing. I currently append a few bits of custom information to each speex packet which I fetch out with things like speex_bits_unpack_unsigned(&sjJitter.current_packet, 1); It would be very usefull if the jitter buffer didn't actually decode the packet, but instead returned a pointer to it (or NULL if you should play silence and -1 if you should repeat the last packet again). If you're making a more generic API, it would also be beneficial if packet...
2009 Jan 30
2
Jitter buffer (speex_jitter.h) usage
...;m considering adopting the speex jitter buffer for use with a different codec in a voice conferencing system and would be very grateful if those more acquainted with it could help me with some questions. The speex_jitter_buffer.c wrapper seems to maintain (buffer?) one packet-frame ("current_packet") in addition to the packets already tracked by the JitterBuffer itself. Why is this necessary? Correspondingly, how is the internal JitterBuffer state affected by calling jitter_buffer_get (and _tick) before jitter_buffer_put has a chance to deliver the first packet of a stream? Should...
2006 Mar 21
0
Who is using the jitter buffer?
...d better. -- Shantanu --- Thorvald Natvig <speex@natvig.com> wrote: > > Oh, I forgot to mention one thing. I currently > append a few bits of custom > information to each speex packet which I fetch out > with > things like > speex_bits_unpack_unsigned(&sjJitter.current_packet, > 1); > > It would be very usefull if the jitter buffer didn't > actually decode the > packet, but instead returned a pointer to it (or > NULL if you should play > silence and -1 if you should repeat the last packet > again). > > If you're making a more ge...
2009 Jan 31
0
Jitter buffer (speex_jitter.h) usage
Hi Zachary, Zachary Schneirov a ?crit : > The speex_jitter_buffer.c wrapper seems to maintain (buffer?) one > packet-frame ("current_packet") in addition to the packets already > tracked by the JitterBuffer itself. Why is this necessary? That's in case there's more than one frame per packet. That way, it finds the packet, decodes the first frame it contains, and keeps the rest for the next time. If you only use one f...
2006 Mar 19
3
Who is using the jitter buffer?
Hi, I'd like know about anyone using the current jitter buffer in Speex. I'm planning on changing it to make it more general and I'd like some feedback about how to make it better. Also, let me know if you're doing anything serious with it and want to make sure I don't break your stuff. Basically, I want to make the jitter buffer easier to use with other codecs and reduce the