search for: cubemap

Displaying 8 results from an estimated 8 matches for "cubemap".

2012 Nov 28
12
[Bug 57660] New: nv?? show error nv??_screen_get_param:??? - unknown PIPE_CAP 76
https://bugs.freedesktop.org/show_bug.cgi?id=57660 Priority: medium Bug ID: 57660 Assignee: nouveau at lists.freedesktop.org Summary: nv?? show error nv??_screen_get_param:??? - unknown PIPE_CAP 76 Severity: normal Classification: Unclassified OS: Linux (All) Reporter: mustrumr97 at gmail.com
2014 May 18
0
[PATCH] nv50,nvc0: fix 3d blits with mipmap levels
...s the x/y ones when there are mipmaps present. Fixes 3d mipmap generation, which now uses the blit path. Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> Cc: "10.2" <mesa-stable at lists.freedesktop.org> --- Did a full piglit run on nva8 and nve7 without regressions. The cubemap array mipmap generation test still fails, but that will require more careful investigation -- the output image seems identical to that which passes on my snb. src/gallium/drivers/nouveau/nv50/nv50_surface.c | 16 ++++++++++------ src/gallium/drivers/nouveau/nvc0/nvc0_surface.c | 14 +++++++++-----...
2016 May 27
0
Wine release 1.9.11
...implementation. mshtml: Fixed OnStopBinding if it's called called after we aborted document binding. Józef Kucia (56): d3d10core/tests: Check all sub-resources in check_texture_* functions. d3d10core/tests: Add tests for 2D texture RTVs. ddraw: Forbid creating flippable cubemaps. ddraw/tests: Test creating flippable cubemaps. wined3d: Implement SM4 round_ne instruction. d3d11: Fix default view descriptions for 2D array textures. wined3d: Use d3d_perf channel for performance warnings. wined3d: Add SV_VertexID sysval semantic. wined3d: Im...
2012 Apr 25
7
[Bug 49148] New: nv20_state_fb.c:50: get_rt_format: Assertion `0' failed.
https://bugs.freedesktop.org/show_bug.cgi?id=49148 Bug #: 49148 Summary: nv20_state_fb.c:50: get_rt_format: Assertion `0' failed. Classification: Unclassified Product: xorg Version: unspecified Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: normal
2015 Dec 25
0
Wine release 1.9.0
...or error. msvcrt: Add tmpnam_s implementation. msvcrt: Add _wtmpnam_s implementation. Riccardo Bortolato (2): ddraw: Check if surface is a mipmap sublevel or a non-positive X top level surface through caps in ddraw_surface7_GetPriority(). ddraw7/tests: Test GetPriority() on cubemap surfaces. Sebastian Lackner (8): kernel32/tests: Remove unnecessary call to GetExitCodeProcess in process tests. ntdll: ProcessDebugFlags should return debug_children flag instead of !debugger_present. server: Fix assignment of primary_group in token_duplicate. tools: Remov...
2008 Aug 22
0
Wine release 1.1.3
...RegionRegion. gdiplus: Implement GdipCombineRegionPath. gdiplus: Add another test to getregiondata. gdiplus: Skip the generic font tests if we don't have the required fonts. Alexander Dorofeyev (5): wined3d: Add ActivateContext in color_fill_fbo. ddraw/tests: Skip cubemap tests when cubemap isn't supported. wined3d: Disable TEXTURE_RECTANGLE in SetupForBlit. wined3d: Set D3DPTEXTURECAPS_TRANSPARENCY. wined3d: Fix copy paste error in IWineGDISurfaceImpl_RealizePalette. Alexander Morozov (4): include/ddk/wdm.h: Add defines. ntoskrnl....
2007 Mar 16
0
Wine release 0.9.33
...le vertex shaders when transformed vertices are used. wined3d: Remove some redundant checks in the vertexdeclaration() state handler. wined3d: Remove a redundant check in handleStreams(). wined3d: Remove some redundant code in IWineD3DVertexBufferImpl_FindDecl(). d3d9: Add a cubemap wrapping test. d3d9: Add a LockRect test for DXTn formats. Hagop Hagopian (1): comctl32: Adding getter-setter tests for tab control. Hans Leidekker (2): mscms: Fix compilation with the latest lcms header. wininet: Fix buffer size calculation in INTERNET_InternetOpenUrlW....
2008 Apr 04
0
Wine release 0.9.59
...r caps. Neither do Windows drivers (at least Nvidia, Ati and Intel). wined3d: When volume textures aren't around (GL_EXT_texture3D not supported) return WINED3DERR_NOTAVAILABLE. wined3d: Add reporting of D3DRTYPE_VOLUME capabilties. wined3d: Return WINED3DERR_NOTAVAILABLE when cubemapping isn't supported. wined3d: Don't continue with CheckDeviceFormat when the texture format isn't around. wined3d: Remove unneeded code in CheckDeviceFormat. wined3d: Add srgb write support to CheckDeviceFormat. wined3d: Add a missing break to blt_to_drawable....