Displaying 4 results from an estimated 4 matches for "cosum".
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csum
2017 Jun 26
0
Quad buffering support with Opengl and recent cosumer cards
Hello, recent consumer NVidia cards added quad buffering support (I
tested it with Direct3D and a Geforce 1070 without things like 3dvision
or 3d tv play)
Are there currently plans to bring quad buffering support for
stereoscopic rendering over hdmi 1.4 for those cards, or does support
will need to wait several years?
Of course, it would be about Opengl and Linux.
2005 Jul 19
2
bandwidth cosume - iax
When I'm connected with two clients in the same LAN of the asterisk server
using the same codec and the IAX protocol, I have no media passing through
the asterisk. But, when these clients are on the Internet, all the media
flow pass through the asterisk server. Is that way that it works? I can't
see what is the difference.
Thank you and I'm so sorry for my poor english.
Wendell
2012 Dec 07
6
[PATCH net-next v3 0/3] Multiqueue support in virtio-net
...-5%
256| 1| 0%| +24%
256| 20| +52%| +19%
256| 50| +46%| +32%
256| 100| +44%| +31%
- TCP_RR shows improvement of transaction rate. The reason why 1/64 byte does no
show much gain is because the test could not fully utilized the two vhost
threads: Each vhost thread cosume only about 50% of cpu.
TCP_CRR test:
size|session|+thu%|+normalize%
1| 1| -8%| -13%
1| 20| +34%| +1%
1| 50| +27%| 0%
1| 100| +29%| +1%
64| 1| -9%| -13%
64| 20| +31%| 0%
64| 50| +26%| -1%
64| 100| +30%| +1%
256| 1|...
2012 Dec 07
6
[PATCH net-next v3 0/3] Multiqueue support in virtio-net
...-5%
256| 1| 0%| +24%
256| 20| +52%| +19%
256| 50| +46%| +32%
256| 100| +44%| +31%
- TCP_RR shows improvement of transaction rate. The reason why 1/64 byte does no
show much gain is because the test could not fully utilized the two vhost
threads: Each vhost thread cosume only about 50% of cpu.
TCP_CRR test:
size|session|+thu%|+normalize%
1| 1| -8%| -13%
1| 20| +34%| +1%
1| 50| +27%| 0%
1| 100| +29%| +1%
64| 1| -9%| -13%
64| 20| +31%| 0%
64| 50| +26%| -1%
64| 100| +30%| +1%
256| 1|...