Displaying 3 results from an estimated 3 matches for "copytex".
2008 Dec 24
0
[Annoucement] Compiz feature branch compiz++
...s some work and a few new plugins), but also the creation of other rendering backends (XRender, clutter, ...).
- Tiled textures: Modifications to the texture system allow to have more than one texture per pixmap and also to have other plugins that provide texture from pixmap functionality. The new copytex uses the (slow) "copy pixmap content to texture" approach to provide texture from pixmap functionality. It's main advantage is that it supports pixmaps bigger than the maximum texture size. In this cases a pixmap is split into multiple textures. Compiz will use the glx texture-from-pi...
2008 Dec 24
3
[ANNOUNCE] Compiz feature branch compiz++
...ome work and a few new plugins), but also the creation of other rendering
backends (XRender, clutter, ...).
- Tiled textures: Modifications to the texture system allow to have more than
one texture per pixmap and also to have other plugins that provide texture
from pixmap functionality. The new copytex uses the (slow) "copy pixmap
content to texture" approach to provide texture from pixmap functionality.
It's main advantage is that it supports pixmaps bigger than the maximum
texture size. In this cases a pixmap is split into multiple textures. Compiz
will use the glx texture-fro...
2010 Jul 04
1
Compiz 0.9.0 is Released!
...d opengl plugins, the former
making compiz a compositing window manager and the latter performing that
compositing using OpenGL. Such a split will allow new rendering plugins such
as XRender and Clutter to be developed as well as for compiz to run as a
non-compositing window manager
* Added copytex plugin, which re-implements part of the 'copy mode' texture
binding from Beryl. While this is slower, it allows for textures that are
larger than the maximum texture size allowed by the host's OpenGL
implementation
* Added decoration reparenting to the decoration plugin. This will...