search for: coorin

Displaying 2 results from an estimated 2 matches for "coorin".

Did you mean: corin
2014 Apr 18
0
[PATCH] nv50: use 2d blit when src/dst have same number of samples
.../src/gallium/drivers/nouveau/nv50/nv50_surface.c +++ b/src/gallium/drivers/nouveau/nv50/nv50_surface.c @@ -1299,8 +1299,8 @@ nv50_blit_eng2d(struct nv50_context *nv50, const struct pipe_blit_info *info) if (src->base.base.nr_samples > dst->base.base.nr_samples) { /* center src coorinates for proper MS resolve filtering */ - srcx += (int64_t)src->ms_x << 32; - srcy += (int64_t)src->ms_y << 32; + srcx += (int64_t)1 << (src->ms_x + 31); + srcy += (int64_t)1 << (src->ms_y + 31); } dstx = info->dst.box.x << d...
2007 Aug 22
0
8 commits - libswfdec/swfdec_movie.c libswfdec/swfdec_movie.h libswfdec/swfdec_player.c libswfdec/swfdec_player_internal.h libswfdec/swfdec_sprite_movie_as.c vivified/core
...used in Swfdec terminology is the parent system. This is not actually a different coordinate system but just refers to the coordinate system of a movie's parent or in the root movie case the global coordinate system. Since quite some Actionscript variables and functions require coorinates in this system, it is useful to have a simple term for it. diff --git a/libswfdec/swfdec_movie.c b/libswfdec/swfdec_movie.c index 03cc00c..96a7af1 100644 --- a/libswfdec/swfdec_movie.c +++ b/libswfdec/swfdec_movie.c @@ -490,16 +490,9 @@ swfdec_movie_mouse_in (SwfdecMovie *movi void swfdec_mo...