Displaying 2 results from an estimated 2 matches for "converttoindexedblendedmesh".
2008 Feb 09
0
Is wine reporting the right value for MaxVertexBlendMatrices ?
...the key here, I really missed winedbg to be able to read pdb files :(
After many hours I was able to track down the reason, and to my surprise
it seems its not wine's fault (for the most of it)
The 'troublesome' vertex are apparently Blended ones on a Mesh setup.
When d3dx9_30 calls ConvertToIndexedBlendedMesh, it calls GetDeviceInfo
to get the device capabilites, in the end wine returns the
capabilites through IWineD3DImpl_GetDeviceCaps in
wine/dlls/wined3d/directx.c
Here comes the fun thing, the attribute MaxVertexBlendMatrices in
D3DCAPS9, from (MSDN):
"Maximum number of matrices that this...
2015 May 29
0
Wine release 1.7.44
...s a ton of leaks in d3dcompiler_43/tests/hlsl.c
36379 valgrind shows several possible leaks in light tests in ddraw/tests/d3d.c
36386 d3dx9_36/tests/texture.c crashes under valgrind on i965/mesa 10.1.1
36449 Death to Spies: Moment of Truth crashes on mission start (incorrect ID3DXSkinInfo::ConvertToIndexedBlendedMesh stub signature)
36539 Evernote 5.4 crashes on startup (automatic proxy configuration fails)
36592 valgrind shows several leaks in wbemprox/tests/query.c
36659 valgrind shows a definite leak in ddraw/tests/d3d.c:CapsTest()
36669 ddraw/tests/visual.c crash under valgrind/i965
37220 val...