search for: convertattribwgltoglx

Displaying 7 results from an estimated 7 matches for "convertattribwgltoglx".

2008 Jun 13
1
Google Sketchup 6.x works, but only with xserver-xgl.
...00): STUB fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_RETRIES: STUB fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList fixme:wgl:ConvertAttribWGLtoGLX unsupported 2007 WGL Attribute fixme:wgl:ConvertAttribWGLtoGLX unsupported 2028 WGL Attribute fixme:wgl:X11DRV_wglGetPixelFormatAttribivARB unsupported 2007 WGL Attribute fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList fixme:wgl:ConvertAttribWGLtoGLX unsupported 2007 WGL Attribute fix...
2019 Sep 13
0
Wine release 4.16
...ing for IPv4 addresses and services. server: Fix use after free in add_committed_range (scan-build). winedbg: Fix dependence on undefined left-shift behavior (scan-build). gdi32: Handle HeapAlloc failure in SetEnhMetaFileBits (scan-build). winex11: Factor out array access in ConvertAttribWGLtoGLX (scan-build). Alexandre Julliard (40): configure: Don't link to libunwind if not necessary. kernel32: Move interlocked functions to kernelbase. kernel32: Move file change notification functions to kernelbase. kernel32: Move virtual memory functions to kernelbase....
2008 Feb 08
0
Wine release 0.9.55
...ry Timoshkov. Bang Jun-young (4): crypt32: Include wine/port.h for snprintf(). user32: Fix EndMenu() to match the PSDK. riched20: Include wine/port.h for vsnprintf(). comctl32: Fix invalid syntax. Christopher Harvey (1): winex11: Added WGL_BIND_TO_TEXTURE_DEPTH_NV to ConvertAttribWGLtoGLX. Colin Finck (2): widl: Support Windows paths in dup_basename and make_token. widl: Write the TLB file in binary mode, so the line endings won't be changed. Detlef Riekenberg (7): localspl: Initialize pointers in struct PRINTPROVIDOR. localspl: Implement fpGetPrinterDr...
2012 Mar 30
0
Wine release 1.5.1
...wined3d: Load the backbuffer in the correct location before presenting in swapchain_gl_present(). wined3d: Only update the drawable on surface unmap for the frontbuffer. wined3d: Drop the ORM_BACKBUFFER special case in surface_unmap(). winex11: Use GLX_DONT_CARE instead of ~0 in ConvertAttribWGLtoGLX(). d3d9: Store an implementation pointer to the d3d9 structure in IDirect3DDevice9Impl. d3d9: Don't return a pointer to the implementation in IDirect3DVolumeTexture9Impl_QueryInterface(). d3d9: Don't return a pointer to the implementation in IDirect3DVolume9Impl_QueryInter...
2007 Aug 10
0
Wine release 0.9.43
...e variables. quartz: Constify some variables. Aric Stewart (1): imm32: Additional constants needed for the IME implementation. Chris Robinson (11): winex11: Check for WGL drawing caps. winex11: Report accumulation buffer bits for pixel formats. winex11: Don't use ConvertAttribWGLtoGLX for wglCreatePbufferARB. wgl: WGL_COLOR_BITS_ARB does include alpha. winex11: Properly handle WGL_PBUFFER_LOST_ARB. winex11: Be consistent with GLX_SLOW_CONFIG meaning GENERIC_ACCELERATION. wined3d: Properly setup DevModeW before using it. wined3d: Initialize major and...
2008 Apr 04
0
Wine release 0.9.59
...y to the formats table. wined3d: Fix a postpixelshader_blending bug. wined3d: Request a pixel format with alpha support in case of P8 render targets. wgl: Move all winex11.drv opengl traces to wgl. wgl: Fix ChoosePixelFormat behavior. wgl: Add missing WGL_STEREO_ARB to ConvertAttribWGLtoGLX. Sean Huckins (1): gdiplus: Implementation of GdipCreateBitmapFromHBITMAP. Stefan D?singer (41): wined3d: Make the state table a property of the shader backend. wined3d: Move shader generation into the shader backend. wined3d: Move the shader backend selection into a separ...
2009 Nov 13
0
Wine release 1.1.33
...;t execute it for the moment.". Roderick Colenbrander (6): winex11: Make sure the formats are the same instead of the depths since the bit ordering can be different. winex11: Check format in XRender_GetSrcAreaStretch instead of depth. wgl: Fix a violation of the GLX specs in ConvertAttribWGLtoGLX. winex11: Fix a regression when the same depth was used but in a different bit-ordering. wgl: None of the WGL_render_texture attribute values makes sense for GLX_X_RENDERABLE, so get rid of it. wgl: Make sure we set a valid value for GLX_DRAWABLE_TYPE. Right now we default to 0 wh...