Displaying 7 results from an estimated 7 matches for "convertattribwgltoglx".
2008 Jun 13
1
Google Sketchup 6.x works, but only with xserver-xgl.
...00): STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_RETRIES: STUB
fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
fixme:wgl:ConvertAttribWGLtoGLX unsupported 2007 WGL Attribute
fixme:wgl:ConvertAttribWGLtoGLX unsupported 2028 WGL Attribute
fixme:wgl:X11DRV_wglGetPixelFormatAttribivARB unsupported 2007 WGL Attribute
fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
fixme:wgl:ConvertAttribWGLtoGLX unsupported 2007 WGL Attribute
fix...
2019 Sep 13
0
Wine release 4.16
...ing for IPv4 addresses and services.
server: Fix use after free in add_committed_range (scan-build).
winedbg: Fix dependence on undefined left-shift behavior (scan-build).
gdi32: Handle HeapAlloc failure in SetEnhMetaFileBits (scan-build).
winex11: Factor out array access in ConvertAttribWGLtoGLX (scan-build).
Alexandre Julliard (40):
configure: Don't link to libunwind if not necessary.
kernel32: Move interlocked functions to kernelbase.
kernel32: Move file change notification functions to kernelbase.
kernel32: Move virtual memory functions to kernelbase....
2008 Feb 08
0
Wine release 0.9.55
...ry Timoshkov.
Bang Jun-young (4):
crypt32: Include wine/port.h for snprintf().
user32: Fix EndMenu() to match the PSDK.
riched20: Include wine/port.h for vsnprintf().
comctl32: Fix invalid syntax.
Christopher Harvey (1):
winex11: Added WGL_BIND_TO_TEXTURE_DEPTH_NV to ConvertAttribWGLtoGLX.
Colin Finck (2):
widl: Support Windows paths in dup_basename and make_token.
widl: Write the TLB file in binary mode, so the line endings won't be changed.
Detlef Riekenberg (7):
localspl: Initialize pointers in struct PRINTPROVIDOR.
localspl: Implement fpGetPrinterDr...
2012 Mar 30
0
Wine release 1.5.1
...wined3d: Load the backbuffer in the correct location before presenting in swapchain_gl_present().
wined3d: Only update the drawable on surface unmap for the frontbuffer.
wined3d: Drop the ORM_BACKBUFFER special case in surface_unmap().
winex11: Use GLX_DONT_CARE instead of ~0 in ConvertAttribWGLtoGLX().
d3d9: Store an implementation pointer to the d3d9 structure in IDirect3DDevice9Impl.
d3d9: Don't return a pointer to the implementation in IDirect3DVolumeTexture9Impl_QueryInterface().
d3d9: Don't return a pointer to the implementation in IDirect3DVolume9Impl_QueryInter...
2007 Aug 10
0
Wine release 0.9.43
...e variables.
quartz: Constify some variables.
Aric Stewart (1):
imm32: Additional constants needed for the IME implementation.
Chris Robinson (11):
winex11: Check for WGL drawing caps.
winex11: Report accumulation buffer bits for pixel formats.
winex11: Don't use ConvertAttribWGLtoGLX for wglCreatePbufferARB.
wgl: WGL_COLOR_BITS_ARB does include alpha.
winex11: Properly handle WGL_PBUFFER_LOST_ARB.
winex11: Be consistent with GLX_SLOW_CONFIG meaning GENERIC_ACCELERATION.
wined3d: Properly setup DevModeW before using it.
wined3d: Initialize major and...
2008 Apr 04
0
Wine release 0.9.59
...y to the formats table.
wined3d: Fix a postpixelshader_blending bug.
wined3d: Request a pixel format with alpha support in case of P8 render targets.
wgl: Move all winex11.drv opengl traces to wgl.
wgl: Fix ChoosePixelFormat behavior.
wgl: Add missing WGL_STEREO_ARB to ConvertAttribWGLtoGLX.
Sean Huckins (1):
gdiplus: Implementation of GdipCreateBitmapFromHBITMAP.
Stefan D?singer (41):
wined3d: Make the state table a property of the shader backend.
wined3d: Move shader generation into the shader backend.
wined3d: Move the shader backend selection into a separ...
2009 Nov 13
0
Wine release 1.1.33
...;t execute it for the moment.".
Roderick Colenbrander (6):
winex11: Make sure the formats are the same instead of the depths since the bit ordering can be different.
winex11: Check format in XRender_GetSrcAreaStretch instead of depth.
wgl: Fix a violation of the GLX specs in ConvertAttribWGLtoGLX.
winex11: Fix a regression when the same depth was used but in a different bit-ordering.
wgl: None of the WGL_render_texture attribute values makes sense for GLX_X_RENDERABLE, so get rid of it.
wgl: Make sure we set a valid value for GLX_DRAWABLE_TYPE. Right now we default to 0 wh...