Displaying 2 results from an estimated 2 matches for "continuec".
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2017 May 26
0
Wine release 2.9
...domain shader state regardless of ARB_clip_control support.
wined3d: Fill whole structure in find_ds_compile_args().
wined3d: Handle dcl_output_control_point_count instruction.
wined3d: Generate rasterizer setup in domain shaders only when necessary.
wined3d: Fix tracing of continuec instruction.
d3d10core/tests: Strip shaders bytecode.
d3d11/tests: Strip shaders bytecode.
wined3d: Change vPrim register data type to signed integer.
wined3d: Recognize hull shader phases.
wined3d: Add support for patch list primitive type.
wined3d: Update verte...
2018 Oct 05
0
vkd3d release 1.1
...DXGI formats.
- Various bug fixes.
*** libvkd3d-shader
- Support for geometry shaders.
- Pretty printing is implemented for shader code extracted from DXBC.
- Clip and cull distances are supported.
- Support for more shader instructions:
- round_ne,
- sincos,
- ineg,
- continue,
- continuec,
- gather4_po,
- gather4_po_c,
- gather4_c.
- Texel offsets are supported.
- Various shader translation fixes.
*** libvkd3d-utils
- Vulkan WSI extensions are detected at runtime.
*** build
- Demos are not built by default.
- libxcb is now an optional dependency required only for demo...