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contentadd
2011 Jan 11
0
D3D problem... Mac Specific?
...*first* iteration of this loop is accompanied by:
Code:
wine[99527] <Error>: kCGErrorFailure: Set a breakpoint @ CGErrorBreakpoint() to catch errors as they are logged.
Then the loop goes on...
Code:
set off screen: invalid drawable
err:d3d:context_set_current Failed to make GL context *CONTEXTADDR* current on device context 0x6bc, last error 0.
err:d3d:context_create Cannot activate context to set up defaults
Where "CONTEXTADDR" changes with each iteration.
If this is not the first iteration of the loop, this is followed by:
Code:
err:d3d:context_release Failed to restore GL co...