search for: context_update_window

Displaying 6 results from an estimated 6 matches for "context_update_window".

2010 Sep 30
2
wine 1.3.3 on UNUNTU 10.04.1 with gmax 1.2
On wine 1.2 gmax material navigator opens its file system window but can't access the data. On 1.3.3 when you try to open the material navigator, the program posts an error and quits. One assumes we are working on the file system(s) interface within the wine/windows interpreter. If so, I don't know if this is progress or not. The current result is certainly unambiguous. The appdb has
2014 Mar 07
0
Wine release 1.7.14
...pt32: Simplified getting context expiration. urlmon/tests: Use asynchronous binding for invalid cert tests. Kai Tietz (2): d3dx9core.h: Allow overriding D3DX_SDK_VERSION. d3dx9shader.h: Added some missing declarations. Ken Thomases (8): wined3d: Call context_enter() before context_update_window() so it records the proper restore state. wined3d: Remove redundant call to context_set_pixel_format() from context_update_window(). wined3d: Use a separate flag to track if the GL context needs to be made current. wined3d: Make context_update_window() just mark the GL context as...
2014 Apr 04
0
Wine release 1.7.16
...or.h: Merge with mingw-w64's extensions. Ken Thomases (10): winemac: Don't recreate the GL view when the pixel format is set again. winemac: Improve handling of swap interval with respect to pbuffers, clamping to 0. wined3d: Don't leak the HDC of an invalid context in context_update_window(). wined3d: Simplify the error path of context_update_window(). wined3d: Don't call GetPixelFormat() to set a flag that's already set. wined3d: When restoring pixel format in context_release(), mark the context as needing to be set on the next context_acquire(). wine...
2016 Oct 14
0
Wine release 1.9.21
...ate separate dummy texture for each texture image unit. wined3d: Bind dummy textures to all texture image units. wined3d: Pass context to create_default_samplers(). wined3d: Store pointer to device in wined3d_context. wined3d: Avoid using "context->swapchain" in context_update_window(). wined3d: Avoid trying to get backup DC when context is no longer associated with swapchain. wined3d: Call context_destroy() directly if context is not associated with swapchain. wined3d: Avoid destroying active contexts. wined3d: Pass context to destroy_default_samplers()...
2019 May 24
0
Wine release 4.9
...(). wined3d: Pass a wined3d_context_gl structure to context_set_pixel_format(). wined3d: Use wined3d_texture_get_level_box() in texture2d_load_texture(). wined3d: Pass a wined3d_context_gl structure to context_set_gl_context(). wined3d: Pass a wined3d_context_gl structure to context_update_window(). wined3d: Pass a wined3d_context_gl structure to context_enter(). wined3d: Pass a wined3d_context_gl structure to context_get_rt_size(). wined3d: Use wined3d_texture_get_level_box() in wined3d_texture_create(). Huw D. M. Davies (11): configure: Don't define HAVE_CLOCK...
2011 Apr 29
0
Wine release 1.3.19
...ddraw_surface_destroy(). ddraw: Destroy the ddraw surface after the wined3d surface is destroyed. ddraw: Destroy the ddraw surface after the wined3d texture is destroyed. ddraw: Replace the light list with a standard Wine list. wined3d: Make sure we release the correct DC in context_update_window(). wined3d: Get rid of wined3d_buffer_get_type(). wined3d: Get rid of wined3d_volume_get_type(). wined3d: Get rid of IWineD3DSurface::GetType(). comctl32: Return if there's no current selection in TAB_EnsureSelectionVisible(). wined3d: Remove IWineD3DSurface::Priva...