search for: conffigure

Displaying 5 results from an estimated 5 matches for "conffigure".

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2014 Aug 21
2
Upgrading Samba in a Multi DC environment
Hi all, I currently have 5 DC's all running 4.1.5 and would like to upgrade them to 4.1.11. Should I upgrade the FSMO DC first and then the others or perhaps the other way around? Can anyone see any pitfalls here? Also, should I just: 1. stop samba 2. ./conffigure && make && make install 3. restart samba ? I am also planning on switching to BIND_DLZ (currently running Samba Internal DNS). Would it be wise to perform this change before upgrading or vice versa? Thanks, Chris. -- ACS (Alavoine Computer Services Ltd) Chris Alavoine mob +44 (...
2010 Jan 09
0
[LLVMdev] building a llvm-arm-elf crosscompiler on OSX 10.5
Hello > But I got the followings errors: > > /var/folders/7f/7fiRIEm-FruFfT7mGbk3uk+++TI/-Tmp-//ccDFjySd.s: > Assembler messages: > /var/folders/7f/7fiRIEm-FruFfT7mGbk3uk+++TI/-Tmp-//ccDFjySd.s:96: Correct. You haven't specified any ARM specific stuff during llvm-gcc conffigure (cpu type, fpu type, floating point abi, etc). This means that default will be used. LLVM defaults to something like ARMv5, binutils - to ARMv4. So, you just need to configure llvm-gcc properly. Keep in mind, that binutils for ARM are known to be buggy, you need to use binutils CVS snapshot (and e...
2010 Jan 09
2
[LLVMdev] building a llvm-arm-elf crosscompiler on OSX 10.5
Dear ML, I'm trying to understand how to build a llvm (2.6) cross compiler for arm-elf target using the gcc frontend with newlib. Could you please indicate, if possible steps I should follow? I try to configure and build llvm with ../llvm-2.6/configure --prefix=/usr/local/cross-llvm-gcc-arm-elf-4.2-2.6 --enable-optimized --disable-threads --enable-targets=cbe,cpp,arm and LLVM-GCC frontend
2009 Jun 12
4
Wine just changes screen resolution.
I'm quite new to Ubuntu and so to Wine too. So I installed Oblivion using Wine, and everything went well. But when I tried to run the game, nothing else happened but the screen resolution changed to 640x480. That happened when I clicked "Launch Game" on the start up menu of the game. Should I change some conffigurations or something?
2010 Jan 09
2
[LLVMdev] building a llvm-arm-elf crosscompiler on OSX 10.5
...t I got the followings errors: >> >> /var/folders/7f/7fiRIEm-FruFfT7mGbk3uk+++TI/-Tmp-//ccDFjySd.s: >> Assembler messages: >> /var/folders/7f/7fiRIEm-FruFfT7mGbk3uk+++TI/-Tmp-//ccDFjySd.s:96: > Correct. You haven't specified any ARM specific stuff during llvm-gcc > conffigure (cpu type, fpu type, floating point abi, etc). This means > that default will be used. LLVM defaults to something like ARMv5, > binutils - to ARMv4. So, you just need to configure llvm-gcc properly. > > Keep in mind, that binutils for ARM are known to be buggy, you need to > use binu...