Displaying 2 results from an estimated 2 matches for "concretelinkedobject".
2018 Sep 18
2
suggested bug fix in RTDyldObjectLinkingLayer
...objects are freed. Admittedly, that must not happen very
often, but it can happen in our application, causing it to crash.
Might I suggest the following patch?
Geoff
--- RTDyldObjectLinkingLayer.h (revision 342448)
+++ RTDyldObjectLinkingLayer.h (working copy)
@@ -175,7 +175,7 @@
}
~ConcreteLinkedObject() override {
- if (this->Parent.NotifyFreed)
+ if (this->Parent.NotifyFreed && ObjForNotify.getBinary())
this->Parent.NotifyFreed(K, *ObjForNotify.getBinary());
MemMgr->deregisterEHFrames();
2019 Sep 16
2
Orc JIT vs. implicit template instanciation in LLVM 8
No, the problem is that Finalized is true. It is set to true at the start
of the finalize() method. That's why I added a test causing that line to be
executed if the symbol's address is zero...
On Tue, 17 Sep 2019, 00:05 Lang Hames, <lhames at gmail.com> wrote:
> Hi Geoff,
>
> Oof. I don't know what this is yet, but I bet it's going to be awful.
> Quick apology