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concrete_thing_types
2007 Jul 16
0
100% polymorphism problem, hmm not so sure.
I have a problem to break down and implement.
At first look it seems, as if it should be done in polymorphic way. I
imagine it as having this "abstract" class model Thing and then many
many many different concrete_thing_types. My doubt is though - I am
not really able to tell now what and how many of those different
concrete_thing_types there will be. There may be "hundreds" of them
and during the application''s lifecycle, that set will probably expand.
Any suggestions then?
Cheers,
M
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