Displaying 10 results from an estimated 10 matches for "colorfill".
2015 Mar 20
0
Wine release 1.7.39
...NORM_L6_UNORM with EXT_texture_snorm.
d3d8/tests: Add a test for signed formats.
ddraw/tests: Add a test for signed formats.
ddraw: Set DDPF_BUMPLUMINANCE for V5U5L6 and X8L8V8U8.
ddraw: Remove support for V16U16.
wined3d: Initialize WINED3DTA_TEMP.
d3d9: Correct ColorFill validation.
d3d9/tests: Relax the fog range test a bit.
d3d8/tests: oFog is not initialized on r200.
ddraw/tests: r200 ignores the alpha channel when matching color keys.
ddraw: Add DDBLT_COLORFILL validation.
ddraw/tests: Add a DDBLT_COLORFILL test.
ddraw: Add D...
2008 Apr 04
0
Wine release 0.9.59
...n IWineD3DSurfaceImpl_Release.
wined3d: Avoid calling LoadTexture with gl lock held in IWineD3DSurfaceImpl_PreLoad.
wined3d: Remove ENTER_GL/LEAVE_GL in IWineD3DTextureImpl_PreLoad.
wined3d: Remove ENTER_GL/LEAVE_GL in IWineD3DCubeTextureImpl_PreLoad.
ddraw/tests: Additional colorfill test in p8_primary_test.
wined3d: Support index in alpha in BltOverride colorfill codepath.
wined3d: Improve detection of device palette change.
ddraw/tests: Extend p8_primary_test.
Alexander Morozov (6):
setupapi: Add a check of "#" for interface subkey names....
2007 Apr 27
0
Wine release 0.9.36
...hain, and return the corresponding GLenum.
wined3d: Use surface_get_gl_buffer where appropriate.
wined3d: Properly handle the difference between GL_BACK and GL_FRONT for onscreen surfaces.
wined3d: Don't try to clear the depth stencil if there is none.
wined3d: Implement ColorFill using FBOs, if they're being used.
wined3d: Remove GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT from debug_fbostatus().
wined3d: Output pretty GL errors in checkGLcall and vcheckGLcall.
wined3d: Actually use the calculated mipmap surface sizes in IWineD3DDeviceImpl_Creat...
2007 Dec 28
0
Wine release 0.9.52
...:
user32: Fix regression in DlgDirList caused by modified LB_DIR return behavior, with tests.
comdlg32: Fix another regression in 3.1-style file dialog from LB_DIR fix.
Alexander Dorofeyev (7):
ddraw: Fix incorrect WARN text.
wined3d: Rewrite IWineD3DSurfaceImpl_BltOverride colorfill codepath.
wined3d: Use IWineD3DDeviceImpl_ClearSurface in IWineD3DDeviceImpl_Clear.
ole32: Fix wrong timeout check.
ws2_32: Fix timeout check.
wined3d: Add zero/near zero vertex rhw special case.
wined3d: Also update alpha test when stage texture is NULL.
Alexander Ni...
2020 Feb 02
0
Wine release 5.1
...tests: Mark a Geforce 9600 misbehavior broken().
ddraw/tests: Don't leak overlay if DWM cannot be disabled.
ddraw/tests: The Windows XP r200 driver does not report DDSCAPS_OWNDC.
ddraw/tests: WinXP drivers don't necessarily set dib.dsBm.bmBits.
ddraw/tests: Don't COLORFILL a surface with a clipper.
ddraw/tests: Don't rely on the implicit vertex color in test_viewport.
ddraw/tests: Dx9 and earlier cards have problems with HW blits to R5G5B5A1.
ddraw/tests: Changing only viewport Z range is broken on r500 on Win10.
ddraw/tests: R200 rejects...
2008 Jan 11
0
Wine release 0.9.53
...-------------------
Changes since 0.9.52:
Alexander Dorofeyev (6):
wined3d: Free palette handle when destroying IWineD3DPaletteImpl.
ddraw: Release palette interfaces.
ddraw: Remove redundant iface<->impl casts in IDirect3DTextureImpl_Load.
wined3d: Fix regression of colorfill and texture to swapchain codepaths in BltOverride.
include/d3d.h: Fix method calling macros for IDirect3DTexture.
ddraw/tests: Add test for rendering vertices with zero rhw.
Alexander Nicolaysen S?rnes (5):
comdlg32: PageSetupDlgW: Set orientation in printer dialog.
comdlg3...
2011 Feb 04
0
Wine release 1.3.13
...them in IWineD3DDeviceImpl_Uninit3D().
wined3d: Remove COM from the stateblock.
wined3d: Get rid of the IWineD3DStateBlock typedef.
wined3d: Get rid of the IWineD3DStateBlockImpl typedef.
d3d8/tests: Release doesn't return a HRESULT (LLVM/Clang).
d3d9/tests: Check ColorFill() return codes in color_fill_test() (LLVM/Clang).
wined3d: Just fail if the texture type is not supported in create_glsl_blt_shader() (LLVM/Clang).
wined3d: Pass a const adapter to the format caps checking functions.
d3d9/tests: Check another return value in maxmip_test() (LLVM/Cl...
2007 Sep 14
0
Wine release 0.9.45
...nores the .w only in ps 1.x.
wined3d: Fix WINED3DFMT_X8L8V8U8.
wined3d: Disable W11V11U10 and A2W10V10U10.
wined3d: Emulate D3DFMT_L6V5U5.
wined3d: Implement texbeml.
wined3d: Implement mipmap auto generation.
wined3d: Convert the colors to the surface format for colorfill.
wined3d: Disable some volume texture formats.
wined3d: texm3x3(v)spec normalizes the normal vector.
wined3d: Implement UpdateTexture for volumes.
wined3d: Pixel shader 1.x constants are clamped to [-1;1].
wined3d: Add support for showing a logo.
wined3d: Add a t...
2010 Apr 16
0
Wine release 1.1.43
...the formats table.
wined3d: Move R32G32F convertion to the formats table.
wined3d: Move G16R16/R16G16F conversion to the formats table.
wined3d: Move A4L4 conversion to the formats table.
wined3d: Separate detection of D3D10+ and D3D9 Nvidia GPUs.
d3d9: Add an initial ColorFill regression test.
wined3d: Improve FBO support in ClearSurface.
wined3d: Add BLT_OP_COLOR_FILL to blit_supported and use it in BltOverride.
wined3d: Remove temporary conv_byte_count fixup from d3dfmt_get_conv.
wined3d: Remove call to d3dfmt_get_conv from read_from_framebuffer...
2008 Apr 18
1
Wine release 0.9.60
...ould reject invalid BMP files (with tests).
Alexander Dorofeyev (21):
wined3d: Don't copy the extra line.
wined3d: Implement CONVERT_RGB32_888 conversion.
wined3d: Add ENTER_GL/LEAVE_GL in IWineD3DDeviceImpl_Uninit3D.
wined3d: Add ENTER_GL/LEAVE_GL in IWineD3DDeviceImpl_ColorFill.
wined3d: Add ENTER_GL/LEAVE_GL in IWineD3DDeviceImpl_ResourceReleased.
wined3d: LEAVE_GL when exiting with error in tesselate_rectpatch.
wined3d: Add ENTER_GL/LEAVE_GL in IWineD3DQueryImpl_Release.
wined3d: Add ENTER_GL/LEAVE_GL in IWineD3DOcclusionQueryImpl_GetData....