search for: colorfill

Displaying 10 results from an estimated 10 matches for "colorfill".

2015 Mar 20
0
Wine release 1.7.39
...NORM_L6_UNORM with EXT_texture_snorm. d3d8/tests: Add a test for signed formats. ddraw/tests: Add a test for signed formats. ddraw: Set DDPF_BUMPLUMINANCE for V5U5L6 and X8L8V8U8. ddraw: Remove support for V16U16. wined3d: Initialize WINED3DTA_TEMP. d3d9: Correct ColorFill validation. d3d9/tests: Relax the fog range test a bit. d3d8/tests: oFog is not initialized on r200. ddraw/tests: r200 ignores the alpha channel when matching color keys. ddraw: Add DDBLT_COLORFILL validation. ddraw/tests: Add a DDBLT_COLORFILL test. ddraw: Add D...
2008 Apr 04
0
Wine release 0.9.59
...n IWineD3DSurfaceImpl_Release. wined3d: Avoid calling LoadTexture with gl lock held in IWineD3DSurfaceImpl_PreLoad. wined3d: Remove ENTER_GL/LEAVE_GL in IWineD3DTextureImpl_PreLoad. wined3d: Remove ENTER_GL/LEAVE_GL in IWineD3DCubeTextureImpl_PreLoad. ddraw/tests: Additional colorfill test in p8_primary_test. wined3d: Support index in alpha in BltOverride colorfill codepath. wined3d: Improve detection of device palette change. ddraw/tests: Extend p8_primary_test. Alexander Morozov (6): setupapi: Add a check of "#" for interface subkey names....
2007 Apr 27
0
Wine release 0.9.36
...hain, and return the corresponding GLenum. wined3d: Use surface_get_gl_buffer where appropriate. wined3d: Properly handle the difference between GL_BACK and GL_FRONT for onscreen surfaces. wined3d: Don't try to clear the depth stencil if there is none. wined3d: Implement ColorFill using FBOs, if they're being used. wined3d: Remove GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT from debug_fbostatus(). wined3d: Output pretty GL errors in checkGLcall and vcheckGLcall. wined3d: Actually use the calculated mipmap surface sizes in IWineD3DDeviceImpl_Creat...
2007 Dec 28
0
Wine release 0.9.52
...: user32: Fix regression in DlgDirList caused by modified LB_DIR return behavior, with tests. comdlg32: Fix another regression in 3.1-style file dialog from LB_DIR fix. Alexander Dorofeyev (7): ddraw: Fix incorrect WARN text. wined3d: Rewrite IWineD3DSurfaceImpl_BltOverride colorfill codepath. wined3d: Use IWineD3DDeviceImpl_ClearSurface in IWineD3DDeviceImpl_Clear. ole32: Fix wrong timeout check. ws2_32: Fix timeout check. wined3d: Add zero/near zero vertex rhw special case. wined3d: Also update alpha test when stage texture is NULL. Alexander Ni...
2020 Feb 02
0
Wine release 5.1
...tests: Mark a Geforce 9600 misbehavior broken(). ddraw/tests: Don't leak overlay if DWM cannot be disabled. ddraw/tests: The Windows XP r200 driver does not report DDSCAPS_OWNDC. ddraw/tests: WinXP drivers don't necessarily set dib.dsBm.bmBits. ddraw/tests: Don't COLORFILL a surface with a clipper. ddraw/tests: Don't rely on the implicit vertex color in test_viewport. ddraw/tests: Dx9 and earlier cards have problems with HW blits to R5G5B5A1. ddraw/tests: Changing only viewport Z range is broken on r500 on Win10. ddraw/tests: R200 rejects...
2008 Jan 11
0
Wine release 0.9.53
...------------------- Changes since 0.9.52: Alexander Dorofeyev (6): wined3d: Free palette handle when destroying IWineD3DPaletteImpl. ddraw: Release palette interfaces. ddraw: Remove redundant iface<->impl casts in IDirect3DTextureImpl_Load. wined3d: Fix regression of colorfill and texture to swapchain codepaths in BltOverride. include/d3d.h: Fix method calling macros for IDirect3DTexture. ddraw/tests: Add test for rendering vertices with zero rhw. Alexander Nicolaysen S?rnes (5): comdlg32: PageSetupDlgW: Set orientation in printer dialog. comdlg3...
2011 Feb 04
0
Wine release 1.3.13
...them in IWineD3DDeviceImpl_Uninit3D(). wined3d: Remove COM from the stateblock. wined3d: Get rid of the IWineD3DStateBlock typedef. wined3d: Get rid of the IWineD3DStateBlockImpl typedef. d3d8/tests: Release doesn't return a HRESULT (LLVM/Clang). d3d9/tests: Check ColorFill() return codes in color_fill_test() (LLVM/Clang). wined3d: Just fail if the texture type is not supported in create_glsl_blt_shader() (LLVM/Clang). wined3d: Pass a const adapter to the format caps checking functions. d3d9/tests: Check another return value in maxmip_test() (LLVM/Cl...
2007 Sep 14
0
Wine release 0.9.45
...nores the .w only in ps 1.x. wined3d: Fix WINED3DFMT_X8L8V8U8. wined3d: Disable W11V11U10 and A2W10V10U10. wined3d: Emulate D3DFMT_L6V5U5. wined3d: Implement texbeml. wined3d: Implement mipmap auto generation. wined3d: Convert the colors to the surface format for colorfill. wined3d: Disable some volume texture formats. wined3d: texm3x3(v)spec normalizes the normal vector. wined3d: Implement UpdateTexture for volumes. wined3d: Pixel shader 1.x constants are clamped to [-1;1]. wined3d: Add support for showing a logo. wined3d: Add a t...
2010 Apr 16
0
Wine release 1.1.43
...the formats table. wined3d: Move R32G32F convertion to the formats table. wined3d: Move G16R16/R16G16F conversion to the formats table. wined3d: Move A4L4 conversion to the formats table. wined3d: Separate detection of D3D10+ and D3D9 Nvidia GPUs. d3d9: Add an initial ColorFill regression test. wined3d: Improve FBO support in ClearSurface. wined3d: Add BLT_OP_COLOR_FILL to blit_supported and use it in BltOverride. wined3d: Remove temporary conv_byte_count fixup from d3dfmt_get_conv. wined3d: Remove call to d3dfmt_get_conv from read_from_framebuffer...
2008 Apr 18
1
Wine release 0.9.60
...ould reject invalid BMP files (with tests). Alexander Dorofeyev (21): wined3d: Don't copy the extra line. wined3d: Implement CONVERT_RGB32_888 conversion. wined3d: Add ENTER_GL/LEAVE_GL in IWineD3DDeviceImpl_Uninit3D. wined3d: Add ENTER_GL/LEAVE_GL in IWineD3DDeviceImpl_ColorFill. wined3d: Add ENTER_GL/LEAVE_GL in IWineD3DDeviceImpl_ResourceReleased. wined3d: LEAVE_GL when exiting with error in tesselate_rectpatch. wined3d: Add ENTER_GL/LEAVE_GL in IWineD3DQueryImpl_Release. wined3d: Add ENTER_GL/LEAVE_GL in IWineD3DOcclusionQueryImpl_GetData....