search for: collisoin

Displaying 5 results from an estimated 5 matches for "collisoin".

Did you mean: collision
2011 Jan 31
3
[LLVMdev] Compile function with limited set of registers? Jump to another function?
...lisions that walks a table to determine what method to call. This works >>> but it's inefficient and requires the a hand written thunk for each >>> supported target. >>> >>> I'd like to instead generate IR for a specific thunk for each vtable >>> collisoin that does a binary search of possible selectors because this will >>> avoid some pointer dereferences and an additional indirect call. >>> >>> The problem is that a thunk may need to decide between methods with >>> different signatures without disturbing paramete...
2011 Jan 31
0
[LLVMdev] Compile function with limited set of registers? Jump to another function?
...table to determine what method to call. This works >>>> but it's inefficient and requires the a hand written thunk for each >>>> supported target. >>>> >>>> I'd like to instead generate IR for a specific thunk for each vtable >>>> collisoin that does a binary search of possible selectors because this will >>>> avoid some pointer dereferences and an additional indirect call. >>>> >>>> The problem is that a thunk may need to decide between methods with >>>> different signatures without dis...
2011 Jan 25
0
[LLVMdev] Compile function with limited set of registers? Jump to another function?
...currently using a single thunk (written in assembly) for all collisions that walks a table to determine what method to call. This works but it's inefficient and requires the a hand written thunk for each supported target. I'd like to instead generate IR for a specific thunk for each vtable collisoin that does a binary search of possible selectors because this will avoid some pointer dereferences and an additional indirect call. The problem is that a thunk may need to decide between methods with different signatures without disturbing parameters in registers and on the stack and then jump to,...
2011 Feb 02
1
[LLVMdev] Compile function with limited set of registers? Jump to another function?
...what method to call. This works >>>>> but it's inefficient and requires the a hand written thunk for each >>>>> supported target. >>>>> >>>>> I'd like to instead generate IR for a specific thunk for each vtable >>>>> collisoin that does a binary search of possible selectors because this will >>>>> avoid some pointer dereferences and an additional indirect call. >>>>> >>>>> The problem is that a thunk may need to decide between methods with >>>>> different signat...
2011 Jan 31
1
[LLVMdev] Fw: Compile function with limited set of registers? Jump to another function?
...>walks a table to determine what method to call. This works but it's inefficient >>>>>>and requires the a hand written thunk for each supported target. >>>>>> >>>>>>I'd like to instead generate IR for a specific thunk for each vtable collisoin >>>>>>that does a binary search of possible selectors because this will avoid some >>>>>>pointer dereferences and an additional indirect call. >>>>>> >>>>>>The problem is that a thunk may need to decide between methods with d...