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codep
2012 Mar 02
1
Open Source Radeon and S3TC?
...reateAdditionalSwapChain The app requests more than one back buffer, this can't be supported properly. Please configure the application to use double buffering(=1 back buffer) if possible
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
wine CoDMP.exe:
Code:
fixme:win:EnumDisplayDevicesW ((null),0,0x21cf748,0x00000000), stub!
fixme:keyboard:RegisterHotKey ((nil),0,0x00000001,9): stub
fixme:keyboard:UnregisterHotKey ((nil),0): stub
Could anyone give me some pointers?
How could I get S3TC working? (if it is the issue here)