Displaying 5 results from an estimated 5 matches for "cnd_test".
2014 Apr 04
0
Wine release 1.7.16
...ice for stream_test().
d3d9/tests: Use a separate device for test_vshader_float16().
d3d9/tests: Handle the Windows 8 testbot results in zenable_test().
d3d9/tests: Handle the Windows 8 testbot results in fp_special_test().
d3d9/tests: Handle the Windows 8 testbot results in cnd_test().
d3d9/tests: Use an easier to debug texture in generate_bumpmap_textures().
d3d9/tests: Handle the Windows 8 testbot results in test_vshader_input().
d3d9/tests: Use a separate device for test_vshader_input().
d3d9/tests: Use a separate device for clip_planes_test()....
2014 May 02
0
Wine release 1.7.18
...: Use a separate device for lighting_test().
d3d8/tests: Use a separate device for depth_clamp_test().
d3d8/tests: Use a separate device for test_sanity().
d3d8/tests: Handle the Windows 8 testbot results in zenable_test().
d3d8/tests: Handle the Windows 8 testbot results in cnd_test().
wined3d: Ignore invalid PCI vendor/device overrides.
wined3d: Simplify the driver version info lookup in init_driver_info().
wined3d: Introduce a separate function to calculate the pitch for a given format and width.
ddraw: Validate the pitch for user memory surfaces agai...
2014 Mar 21
0
Wine release 1.7.15
...sts: Use a separate device for pretransformed_varying_test().
d3d9/tests: Use a separate device for nested_loop_test().
d3d9/tests: Use a separate device for unbound_sampler_test().
d3d9/tests: Use a separate device for dp2add_ps_test().
d3d9/tests: Use a separate device for cnd_test().
d3d9/tests: Use a separate device for constant_clamp_ps_test().
d3d9/tests: Use a separate device for volume_v16u16_test().
d3d9/tests: Use a separate device for x8l8v8u8_test().
d3d9/tests: Use a separate device for texkill_test().
Jacek Caban (28):
vbscipt: Use V...
2014 Apr 18
0
Wine release 1.7.17
...().
d3d8/tests: Use a separate device for depth_buffer2_test().
d3d8/tests: Use a separate device for depth_buffer_test().
d3d8/tests: Use a separate device for texop_test().
d3d8/tests: Use a separate device for p8_texture_test().
d3d8/tests: Use a separate device for cnd_test().
d3d8/tests: Use a separate device for fog_with_shader_test().
d3d8/tests: Use a separate device for test_scalar_instructions().
d3d8/tests: Use a separate device for alpha_test().
Herm?s B?lusca-Ma?to (1):
shell32: Automatically expand CPL applet path string.
Huw D. M....
2008 Jun 27
0
Wine release 1.1.0
...atch() in alpha_test().
d3d9: Use color_match() in alpha_test().
wined3d: Explicitly enable depth buffer writing in depth_blt().
d3d9: Use color_match() in fog_with_shader_test().
d3d: Allow more imprecision in the texop test.
d3d9: Unset the pixel shader at the end of cnd_test().
wined3d: Report WINED3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING.
wined3d: Delete depth_blt_texture on IWineD3DDeviceImpl_Uninit3D().
Hans Leidekker (6):
wininet: Clear last error upon successful return from HttpSendRequest.
wininet: Improve some traces.
wininet: Send a...