search for: cnd_test

Displaying 5 results from an estimated 5 matches for "cnd_test".

2014 Apr 04
0
Wine release 1.7.16
...ice for stream_test(). d3d9/tests: Use a separate device for test_vshader_float16(). d3d9/tests: Handle the Windows 8 testbot results in zenable_test(). d3d9/tests: Handle the Windows 8 testbot results in fp_special_test(). d3d9/tests: Handle the Windows 8 testbot results in cnd_test(). d3d9/tests: Use an easier to debug texture in generate_bumpmap_textures(). d3d9/tests: Handle the Windows 8 testbot results in test_vshader_input(). d3d9/tests: Use a separate device for test_vshader_input(). d3d9/tests: Use a separate device for clip_planes_test()....
2014 May 02
0
Wine release 1.7.18
...: Use a separate device for lighting_test(). d3d8/tests: Use a separate device for depth_clamp_test(). d3d8/tests: Use a separate device for test_sanity(). d3d8/tests: Handle the Windows 8 testbot results in zenable_test(). d3d8/tests: Handle the Windows 8 testbot results in cnd_test(). wined3d: Ignore invalid PCI vendor/device overrides. wined3d: Simplify the driver version info lookup in init_driver_info(). wined3d: Introduce a separate function to calculate the pitch for a given format and width. ddraw: Validate the pitch for user memory surfaces agai...
2014 Mar 21
0
Wine release 1.7.15
...sts: Use a separate device for pretransformed_varying_test(). d3d9/tests: Use a separate device for nested_loop_test(). d3d9/tests: Use a separate device for unbound_sampler_test(). d3d9/tests: Use a separate device for dp2add_ps_test(). d3d9/tests: Use a separate device for cnd_test(). d3d9/tests: Use a separate device for constant_clamp_ps_test(). d3d9/tests: Use a separate device for volume_v16u16_test(). d3d9/tests: Use a separate device for x8l8v8u8_test(). d3d9/tests: Use a separate device for texkill_test(). Jacek Caban (28): vbscipt: Use V...
2014 Apr 18
0
Wine release 1.7.17
...(). d3d8/tests: Use a separate device for depth_buffer2_test(). d3d8/tests: Use a separate device for depth_buffer_test(). d3d8/tests: Use a separate device for texop_test(). d3d8/tests: Use a separate device for p8_texture_test(). d3d8/tests: Use a separate device for cnd_test(). d3d8/tests: Use a separate device for fog_with_shader_test(). d3d8/tests: Use a separate device for test_scalar_instructions(). d3d8/tests: Use a separate device for alpha_test(). Herm?s B?lusca-Ma?to (1): shell32: Automatically expand CPL applet path string. Huw D. M....
2008 Jun 27
0
Wine release 1.1.0
...atch() in alpha_test(). d3d9: Use color_match() in alpha_test(). wined3d: Explicitly enable depth buffer writing in depth_blt(). d3d9: Use color_match() in fog_with_shader_test(). d3d: Allow more imprecision in the texop test. d3d9: Unset the pixel shader at the end of cnd_test(). wined3d: Report WINED3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING. wined3d: Delete depth_blt_texture on IWineD3DDeviceImpl_Uninit3D(). Hans Leidekker (6): wininet: Clear last error upon successful return from HttpSendRequest. wininet: Improve some traces. wininet: Send a...