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2019 Aug 14
2
Can I build llvm with only a handful of source files compiled for debug?
...e via llvm-dev < llvm-dev at lists.llvm.org> wrote: > Nothing supported, though might not be too hard to do by hand. > > If you're having long link times, lots of disk usage, and slow gdb startup > time I'd recommend enabling split DWARF (LLVM_USE_SPLIT_DWARF=ON, > and CMAKE_EXE_LINKER_FLAGS_*=-Wl,-gdb-index in cmake) if you haven't > already. > > On Wed, Aug 14, 2019 at 11:40 AM Robert Henry via llvm-dev < > llvm-dev at lists.llvm.org> wrote: > >> In order to minimize edit/compile/debug turn time, is there a way to >> compile llvm tools so that the...
2019 Aug 14
2
Can I build llvm with only a handful of source files compiled for debug?
...t; wrote: >> >>> Nothing supported, though might not be too hard to do by hand. >>> >>> If you're having long link times, lots of disk usage, and slow gdb >>> startup time I'd recommend enabling split DWARF (LLVM_USE_SPLIT_DWARF=ON, >>> and CMAKE_EXE_LINKER_FLAGS_*=-Wl,-gdb-index in cmake) if you haven't >>> already. >>> >>> On Wed, Aug 14, 2019 at 11:40 AM Robert Henry via llvm-dev < >>> llvm-dev at lists.llvm.org> wrote: >>> >>>> In order to minimize edit/compile/debug turn time, is there a...
2019 Aug 14
5
Can I build llvm with only a handful of source files compiled for debug?
In order to minimize edit/compile/debug turn time, is there a way to compile llvm tools so that the majority of the files are compiled as if for release (eg, no debug symbols), and only the handful of files that I have touched are compiled for debugging? This will reduce the load on the file system, linker and gdb tremendously. At present, AFAICT, it's all or nothing. -------------- next part