Displaying 3 results from an estimated 3 matches for "close_connection_after_writing".
2008 Feb 01
6
epoll increasing latency big time
Sorry this is going to be a bit vague, but I''ve noticed something rather odd
going on with EventMachine on Linux.
I''ve written something uses EventMachine to proxy HTTP to other processes.
On OS X, it works great, adding only about 20% extra latency into the
connection when proxying versus connecting to the original backend process
directly, so a 5ms connection might now take
2007 Nov 07
4
Gracefully stopping EventMachine?
Hello all,
I''ve been learning Ruby and playing with a chat server I built using
GServer. After into an issue I found with GServer, that no one else seemed
to notice (actually, similar to this question, GServer is hard to kill
nicely, especially when you want to.), I found references to EventMachine,
and rebuilt my server using it. I much prefer EventMachine''s model.
The
2008 Jan 06
5
Having very odd problems with UDP.
I am using eventmachine 0.8.1 on windows XP and am having very odd problems.
This snippet of code gives the error that follows it.
class EchoServer
def receive_data data
puts data
send_data ">>>you sent: #{data}"
if data =~ /quit/i
puts "quitting"
close_connection
EventMachine::stop_event_loop
end
end
end