Displaying 2 results from an estimated 2 matches for "clipdistancearraysize".
2015 May 24
2
[Mesa-dev] [PATCH 07/11] glsl: Add arb_cull_distance support
...@ tfeedback_decl::assign_location(struct gl_context *ctx,
> this->matched_candidate->type->fields.array->vector_elements;
> unsigned actual_array_size =
> (this->is_clip_distance_mesa || this->is_cull_distance_mesa) ?
> - prog->LastClipDistanceArraySize :
> + prog->LastClipCullDistanceArraySize :
> this->matched_candidate->type->array_size();
>
> if (this->is_subscripted) {
> diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
> index e616520..8bb1a5c 100644
> --- a/src/glsl/linker....
2015 May 24
19
[RFC PATCH 00/11] Implement ARB_cull_distance
This patch series adds the needed support for this extension to the various
parts of mesa to finally enable it for nvc0.
Dave Airlie (1):
glsl: lower cull_distance into cull_distance_mesa
Tobias Klausmann (10):
glapi: add GL_ARB_cull_distance
mesa/main: add support for GL_ARB_cull_distance
mesa/prog: Add varyings for arb_cull_distance
mesa/st: add support for GL_ARB_cull_distance