Displaying 2 results from an estimated 2 matches for "clip_distance_var".
2015 May 24
2
[Mesa-dev] [PATCH 07/11] glsl: Add arb_cull_distance support
...\n",
> + _mesa_shader_stage_to_string(shader->Stage));
> + return;
> + }
> +
> + *UsesClipCullDistance = clip_distance.variable_found() |
> + cull_distance.variable_found();
> +
> ir_variable *clip_distance_var =
> shader->symbols->get_variable("gl_ClipDistance");
> + ir_variable *cull_distance_var =
> + shader->symbols->get_variable("gl_CullDistance");
> +
> if (clip_distance_var)
> - *ClipDistanceArraySize = clip_dis...
2015 May 24
19
[RFC PATCH 00/11] Implement ARB_cull_distance
This patch series adds the needed support for this extension to the various
parts of mesa to finally enable it for nvc0.
Dave Airlie (1):
glsl: lower cull_distance into cull_distance_mesa
Tobias Klausmann (10):
glapi: add GL_ARB_cull_distance
mesa/main: add support for GL_ARB_cull_distance
mesa/prog: Add varyings for arb_cull_distance
mesa/st: add support for GL_ARB_cull_distance