search for: clip

Displaying 20 results from an estimated 1936 matches for "clip".

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2007 Nov 20
0
7 commits - libswfdec/swfdec_movie.c libswfdec/swfdec_sprite_movie_as.c test/image
libswfdec/swfdec_movie.c | 4 + libswfdec/swfdec_sprite_movie_as.c | 7 ++ test/image/Makefile.am | 76 +++++++++++++++++++++++ test/image/clip-change-backward-5.swf |binary test/image/clip-change-backward-5.swf.png |binary test/image/clip-change-backward-6.swf |binary test/image/clip-change-backward-6.swf.png |binary test/image/clip-change-backward-7.swf |binary test/image/clip-change-ba...
2007 Jul 24
4
Possible Bug
I''m trying to test some code that has validates each and I''ve got a very strange failure Mock ''Book_1027'' expected :store_with_privacy? with (#<Clip:0x1a99b96 @name="Clip_1025">) but received it with (#<Clip:0x1a99b96 @name="Clip_1025">) The Spec it "should check that a book can save a clip" do @user = mock_model( User, :id => 3 ) @clip = mock_model( Clip, :id => 1, :privacy => :publi...
2018 Jan 23
6
[PATCH 5/5] drm: Don't pass clip to drm_atomic_helper_check_plane_state()
From: Ville Syrjälä <ville.syrjala at linux.intel.com> Move the plane clip rectangle handling into drm_atomic_helper_check_plane_state(). Drivers no longer have to worry about such mundane details. v2: Convert armada, rcar, and sun4i as well Cc: Liviu Dudau <liviu.dudau at arm.com> Cc: Brian Starkey <brian.starkey at arm.com> Cc: Mali DP Maintainers <mali...
2018 Jan 24
0
[PATCH 5/5] drm: Don't pass clip to drm_atomic_helper_check_plane_state()
vmwgfx part: Reviewed-by: Sinclair Yeh <syeh at vmware.com> On Tue, Jan 23, 2018 at 07:08:57PM +0200, Ville Syrjala wrote: > From: Ville Syrjälä <ville.syrjala at linux.intel.com> > > Move the plane clip rectangle handling into > drm_atomic_helper_check_plane_state(). Drivers no longer > have to worry about such mundane details. > > v2: Convert armada, rcar, and sun4i as well > > Cc: Liviu Dudau <liviu.dudau at arm.com> > Cc: Brian Starkey <brian.starkey at arm.com&g...
2019 Apr 10
1
[PATCH v2 2/3] drm: switch drm_fb_xrgb8888_to_rgb565_dstclip to accept __iomem dst
Not all archs have the __io_virt() macro, so cirrus can't simply convert pointers that way. The drm format helpers have to use memcpy_toio() instead. This patch makes drm_fb_xrgb8888_to_rgb565_dstclip() accept a __iomem dst pointer and use memcpy_toio() instead of memcpy(). The helper function (drm_fb_xrgb8888_to_rgb565_line) has been changed to process a single scanline. Signed-off-by: Gerd Hoffmann <kraxel at redhat.com> --- include/drm/drm_format_helper.h | 2 +- drivers/gpu/dr...
2017 Nov 23
3
[PATCH 00/15] drm: More plane clipping polish
From: Ville Syrjälä <ville.syrjala at linux.intel.com> This series first unifies all users of drm_atomic_helper_check_plane_state() to populate the clip rectangle with drm_mode_get_hv_timing(), and once everything is unified the clip rectangle handling is sucked into drm_atomic_helper_check_plane_state() away from driver code. Entire series available here: git://github.com/vsyrjala/linux.git atomic_plane_helper_clip Cc: Archit Taneja <architt...
2019 Apr 09
0
[PATCH 4/4] drm: add convert_lines_toio() variant, fix cirrus builds on powerpc.
The __io_virt() macro is not available on all architectures, so cirrus can't simply pass a pointer to io memory down to the format conversion helpers. The format conversion helpers must use memcpy_toio() instead. Add a convert_lines_toio() variant which does just that. Switch the drm_fb_*_dstclip() functions used by cirrus to accept a __iomem pointer as destination and pass that down to convert_lines_toio(). Fix the calls in the cirrus driver to not use __io_virt() any more. Signed-off-by: Gerd Hoffmann <kraxel at redhat.com> --- include/drm/drm_format_helper.h | 9 ++-- drive...
2019 Apr 10
1
[PATCH v2 1/3] drm: switch drm_fb_memcpy_dstclip to accept __iomem dst
Not all archs have the __io_virt() macro, so cirrus can't simply convert pointers that way. The drm format helpers have to use memcpy_toio() instead. This patch makes drm_fb_memcpy_dstclip() accept a __iomem dst pointer and use memcpy_toio() instead of memcpy(). With that separating out the memcpy loop into the drm_fb_memcpy_lines() helper isn't useful any more, so move the code back into the calling functins. Signed-off-by: Gerd Hoffmann <kraxel at redhat.com> --- inclu...
2009 Jan 24
2
Is abline misbehaving?
Hi experts, I was graciously offered a function to enhance abline by restricting the extent of the line to less than the plotting region. This seems a useful idea, and it looked like the easiest way to program it was to set up a clipping region with "clip", draw the abline and then restore the previous clipping region. Let us call this function ablineclip. After quite a bit of testing, I have found that the first call to ablineclip ignores the clipping region. It's not that simple. Successive calls to ablinecl...
2009 Jan 24
2
Is abline misbehaving?
Hi experts, I was graciously offered a function to enhance abline by restricting the extent of the line to less than the plotting region. This seems a useful idea, and it looked like the easiest way to program it was to set up a clipping region with "clip", draw the abline and then restore the previous clipping region. Let us call this function ablineclip. After quite a bit of testing, I have found that the first call to ablineclip ignores the clipping region. It's not that simple. Successive calls to ablinecl...
2001 Feb 25
2
Few questions concerning clipping
I noticed that clipping occurs in lossy audio compression even if there is no clipping in the original file (though the original file has peaks that are just below the maximum). I know that this happens due to all the filtering involved during compression, but I'm wondering just how audible this clipping is becaus...
2010 Jun 06
1
Anarchy Online
...ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64 err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58 err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64 fixme:d3d7:IDirect3DImpl_7_EvictManagedTextures (0x147858): Stub! fixme:d3d:state_clipping Clipping disabled, but ARB_depth_clamp isn't supported. fixme:d3d:state_clipping Clipping disabled, but ARB_depth_clamp isn't supported. fixme:d3d:state_clipping Clipping disabled, but ARB_depth_clamp isn't supported. fixme:d3d:state_clipping Clipping disabled, but ARB_depth_clamp i...
2017 Nov 23
0
[PATCH 10/15] drm/nouveau/kms/nv50: Use drm_mode_get_hv_timing() to populate plane clip rectangle
From: Ville Syrjälä <ville.syrjala at linux.intel.com> Use drm_mode_get_hv_timing() to fill out the plane clip rectangle. No functional changes as the code already uses crtc_state->mode to populate the clip, which is also what drm_mode_get_hv_timing() uses. Once everyone agrees on this we can move the clip handling into drm_atomic_helper_check_plane_state(). Cc: Laurent Pinchart <laurent.pinchart a...
2006 Sep 05
4
Two submitted packages
## This example runs in R 2.3.1 and does not run in R 2.4.1. I am ## raising it here for two questions: one on how to debug functions ## inside a namespace, the other on how to control clipping. tmp <- data.frame(x=1:5, y=1:5, a=factor(c(1,1,1,1,1), levels=1:4)) xyplot(y ~ x, data=tmp, ylim=c(1.5,4.5), panel=function(x,y, ...) { cpv <- current.viewport() cpv$clip <- "off" pushViewport(cpv) panel.xyplot(x, y, ...)...
2011 Jun 19
1
Evil Genius Crashes unexpectedly
...or the game talks about unexpected crashes, but it sounds like these are related to the game autosaving, and I turned off my autosaving yet this persists. Here's what my terminal (The first bit repeated for a much longer time, but I figured you'd get the point) reads: Code: fixme:d3d:state_clipping Clipping disabled, but ARB_depth_clamp isn't supported. fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3DSWAPEFFECT_FLIP fixme:d3d:state_clipping Clipping disabled, but ARB_depth_clamp isn't supported. fixme:d3d:state_clipping Clipping disabled, but ARB_depth_clamp isn't sup...
2004 Jun 02
4
Splicing audio clips into one stream
Is there a Linux tool that will splice several gsm sound clips together into one clip? In my agi script, I would like to use 'get_data' with one clip instead of multiple 'stream_file' so the user doesn't have to listen to the entire spiel before responding. Thanks, -- Michael Welter Introspect Telephony Corp. Denver, Colorado +1 303...
2018 Jan 23
0
[PATCH 5/5] drm: Don't pass clip to drm_atomic_helper_check_plane_state()
On Tue, 2018-01-23 at 19:08 +0200, Ville Syrjala wrote: > From: Ville Syrjälä <ville.syrjala at linux.intel.com> > > Move the plane clip rectangle handling into > drm_atomic_helper_check_plane_state(). Drivers no longer > have to worry about such mundane details. > > v2: Convert armada, rcar, and sun4i as well > > Cc: Liviu Dudau <liviu.dudau at arm.com> > Cc: Brian Starkey <brian.starkey at arm.com&g...
2009 Mar 31
0
[fdo] Open Clip Art Library Release 0.19 Announcement and OCAL10K Goal Exceeeded
March 31, 2009 - Release 0.19 of Open Clip Art Library (http://www.openclipart.org), containing over 12,000 high quality scalable vector graphics (SVG) files released into the public domain by over a 1000 artists, is now available for download and use. In celebration of this accomplishment, since OCAL???s last release happened in 2005,...
2005 Apr 01
0
[fdo] Open Clip Art Library Release 0.11 Announcement
Open Clip Art Library Release 0.11 Announcement March 8, 2005 UTC - Release 0.11 of the Open Clip Art Library (www.openclipart.org) is now available for download on-line as an individual package consisting of 2896 images submitted by over 200 artists from around the world. Some of the new clip art received...
2015 May 25
4
[RFC PATCH 00/11] Implement ARB_cull_distance
...5, 2015 at 9:40 AM, Tobias Klausmann <tobias.johannes.klausmann at mni.thm.de> wrote: > > On 25.05.2015 07:17, Dave Airlie wrote: >> >> On 25 May 2015 at 08:11, Marek Olšák <maraeo at gmail.com> wrote: >>> >>> It's the same on Radeon. There are 2x ClipOrCullDistance output >>> vectors and a mask saying it should clip or cull or do nothing. >>> >>> Marek >>> >> My thinking was gallium should have a single semantic and a mask in >> the shader definition maybe. >> >> though it doesn't s...