Displaying 2 results from an estimated 2 matches for "clear_stencil".
2014 Jan 23
2
[Mesa-dev] [PATCH] nv50, nvc0: only clear out the buffers that we were asked to clear
On Thu, Jan 23, 2014 at 3:11 PM, Emil Velikov <emil.l.velikov at gmail.com> wrote:
> On 17/01/14 02:23, Ilia Mirkin wrote:
>> Fixes fbo-drawbuffers-none glClearBuffer piglit test.
>>
>> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
>> ---
>>
>> Only tested on nv50, but implementations seem similar enough.
>>
>>
2014 Jan 23
0
[Mesa-dev] [PATCH] nv50, nvc0: only clear out the buffers that we were asked to clear
...parately in a for loop below (the 0x3c
> == the RGBA mask). The first RT may not have been there, and that
> seemed simpler than the thing that I have now (as evidenced by the
> code I have now which has more complex logic).
>
With the original patch, you explicitly set clear_depth and
clear_stencil for the first buffer, regardless of what is being passed
by gallium. I'm not sure that was strictly correct.
-Emil
>>
>> The corrected version in your github branch looks alot better, it
>> handles the above case and does not overwrite the clear buffer on rt0.
>
> Chri...