Displaying 3 results from an estimated 3 matches for "clang_defaultreparseoptions".
2012 Aug 19
2
[LLVMdev] Optimal settings for parsing and reparsing the translation unit in libclang
...mal performance settings for
parsing/reparsing the translation unit. At this moment I'm using
CXTranslationUnit_None for both parsing and reparsing the translation unit,
because it seems that as soon as I turn on default settings for
parse/reparse (clang_defaultEditingTranslationUnitOptions
and clang_defaultReparseOptions respectively) code completion stops giving
me the right results. Sure I could keep using CXTranslationUnit_None but as
soon as I include additional headers to my source file, the whole thing
becomes too slow.
Is this a bug or is this how It's supposed to work? Please give me some
guidance.
Th...
2012 Aug 20
1
[LLVMdev] Optimal settings for parsing and reparsing the translation unit in libclang
Nope, I parse the first time, and then reparse everytime something changes
in my text buffer (because I syntax color based on what libclang gives me).
And it worked fine (and fast)
with clang_defaultEditingTranslationUnitOptions for
clang_parseTranslationUnit and clang_defaultReparseOptions for
clang_reparseTranslationUnit. Until I saw that clang_codeCompleteAt doesnt
work with anything else than CXTranslationUnit_None.
On Mon, Aug 20, 2012 at 2:01 AM, don hinton <don.hinton at gmx.com> wrote:
> On Aug 19, 2012, at 18:11, Klemen Forstneric <brucewayne97 at gmail.com>...
2012 Aug 20
0
[LLVMdev] Optimal settings for parsing and reparsing the translation unit in libclang
...mal performance settings for parsing/reparsing the translation unit. At this moment I'm using CXTranslationUnit_None for both parsing and reparsing the translation unit, because it seems that as soon as I turn on default settings for parse/reparse (clang_defaultEditingTranslationUnitOptions and clang_defaultReparseOptions respectively) code completion stops giving me the right results. Sure I could keep using CXTranslationUnit_None but as soon as I include additional headers to my source file, the whole thing becomes too slow.
Are you saving the tu then reloading it, or parsing it from scratch everytime?
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