search for: cik_tile_mode_depth_stencil_1d

Displaying 2 results from an estimated 2 matches for "cik_tile_mode_depth_stencil_1d".

2016 Apr 21
0
[PATCH 16/24] drm/radeon: add extern C guard for the UAPI header
....h @@ -35,6 +35,10 @@ #include "drm.h" +#if defined(__cplusplus) +extern "C" { +#endif + /* WARNING: If you change any of these defines, make sure to change the * defines in the X server file (radeon_sarea.h) */ @@ -1067,4 +1071,8 @@ struct drm_radeon_info { #define CIK_TILE_MODE_DEPTH_STENCIL_1D 5 +#if defined(__cplusplus) +} +#endif + #endif -- 2.6.2
2016 Apr 21
25
[PATCH 00/24] drm: add extern C guard for the UAPI headers
Hi all, As some of you may know there some subtle distinction between C and C++ structs, thus one should wrap/annotate them roughly like below. ... #if defined(__cplusplus) extern "C" { #endif struct foo { int bar; ... }; ... #if defined(__cplusplus) } #endif In order to work around the lack of these users can wrap the header inclusion in the same way. For example: