search for: check_texture_

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2016 May 27
0
Wine release 1.9.11
...et tests. mshtml: Improved FIXMEs about unimplemented events. mshtml: Added IHTMLWindow2::onunload property implementation. mshtml: Fixed OnStopBinding if it's called called after we aborted document binding. Józef Kucia (56): d3d10core/tests: Check all sub-resources in check_texture_* functions. d3d10core/tests: Add tests for 2D texture RTVs. ddraw: Forbid creating flippable cubemaps. ddraw/tests: Test creating flippable cubemaps. wined3d: Implement SM4 round_ne instruction. d3d11: Fix default view descriptions for 2D array textures. wined3d:...
2016 Apr 29
0
Wine release 1.9.9
...ined3d: Handle 2D array textures in context_dump_fbo_attachment(). d3d11: Add ID3D11ClassLinkage interface stub. wined3d: Add "layer_count" parameter to wined3d_texture_create(). wined3d: Implement creating 2D array textures. d3d11/tests: Check all sub-resources in check_texture_* functions. d3d11/tests: Add tests for 2D texture RTVs. Kim Malmo (1): wined3d: Add Nvidia 9700M GT. Louis Lenders (2): dwrite: Print a FIXME only once in dwritetextanalyzer_AnalyzeNumberSubstitution. kernel32: Print a FIXME only once in LCMapStringEx. Marcus Meissner (1)...