Displaying 2 results from an estimated 2 matches for "check_texture_".
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check_texture
2016 May 27
0
Wine release 1.9.11
...et tests.
mshtml: Improved FIXMEs about unimplemented events.
mshtml: Added IHTMLWindow2::onunload property implementation.
mshtml: Fixed OnStopBinding if it's called called after we aborted document binding.
Józef Kucia (56):
d3d10core/tests: Check all sub-resources in check_texture_* functions.
d3d10core/tests: Add tests for 2D texture RTVs.
ddraw: Forbid creating flippable cubemaps.
ddraw/tests: Test creating flippable cubemaps.
wined3d: Implement SM4 round_ne instruction.
d3d11: Fix default view descriptions for 2D array textures.
wined3d:...
2016 Apr 29
0
Wine release 1.9.9
...ined3d: Handle 2D array textures in context_dump_fbo_attachment().
d3d11: Add ID3D11ClassLinkage interface stub.
wined3d: Add "layer_count" parameter to wined3d_texture_create().
wined3d: Implement creating 2D array textures.
d3d11/tests: Check all sub-resources in check_texture_* functions.
d3d11/tests: Add tests for 2D texture RTVs.
Kim Malmo (1):
wined3d: Add Nvidia 9700M GT.
Louis Lenders (2):
dwrite: Print a FIXME only once in dwritetextanalyzer_AnalyzeNumberSubstitution.
kernel32: Print a FIXME only once in LCMapStringEx.
Marcus Meissner (1)...