Displaying 2 results from an estimated 2 matches for "check_textur".
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check_texture
2010 Feb 09
1
texture dimension limits in ddx
in nv10_exa.c :
check_texture does :
if (w > 2046 || h > 2046)
NOUVEAU_FALLBACK("picture too large, %dx%d\n", w, h);
check_render_target does :
if (w > 4096 || h > 4096)
return FALSE;
So we have different size limits for the source and the destination ?
Ano...
2009 Nov 04
1
[PATCH] nv10/exa: Spring-cleaning
...108},
- {PICT_x8r8g8b8, 0x108},
- {PICT_r5g6b5, 0x103}
- };
-
- int i;
- for (i = 0; i < sizeof(dst_format) / sizeof(dst_format[0]); i++) {
- if (dst_format[i].exa == ExaFormat)
- return dst_format[i].hw;
- }
-
- return 0;
-}
-
-static Bool NV10CheckTexture(PicturePtr Picture)
+static Bool
+check_texture(PicturePtr pict)
{
int w, h;
- if (!Picture->pDrawable)
+ if (!pict->pDrawable)
NOUVEAU_FALLBACK("Solid and gradient pictures unsupported\n");
- w = Picture->pDrawable->width;
- h = Picture->pDrawable->height;
+ w = pict->pDrawable->width;
+ h = pict->...