search for: change_attributes

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2009 Jul 02
1
Prevent attribute from being changed with "attr_readonly"
...;attr_readonly" also prevent the attribute from being changed even from inside the class? In other words, will the following method successfully change the values of attribute_a and attribute_b in model A? 1.Class A < ActiveRecord::Base 2. attr_readonly :attribute_a, :attribute_b 3. def change_attributes(new_a, new_b) 4. self.attribute_a = new_a 5. self.attribute_b = new_b 6. save! 7. end 8. end I know I can redefine the write accessor if I want to customize the way a single attribute is changed. However here I would like to change two attributes in one transaction and prevent each at...
2011 Apr 07
0
python for game menus needing mouse but with mwo=force
...pointerDown() elif keycode == key_click: pointerClick() elif keycode == key_exit: exit() else : print "keycode = " , keycode start = time.time() d = display.Display() s = d.screen() root = s.root # catch keyPress events root.change_attributes(event_mask = X.KeyPressMask) for keycode in keys: root.grab_key(keycode, X.AnyModifier, 1,X.GrabModeAsync, X.GrabModeAsync) while True : root.warp_pointer(mouse['x'],mouse['y']) d.sync() elapsed = (time.time() - start) event = root.display.next_event() hand...