Displaying 4 results from an estimated 4 matches for "callsdnod".
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callsdnode
2009 Jul 14
0
[LLVMdev] "Recursive compilation detected" and signals
...li 0x08738f6d llvm::JIT::getPointerToFunction(llvm::Function*) +
755
7 lli 0x0873f704
8 lli 0x08597416 X86CompilationCallback2 + 166
9 lli 0x08596e08 X86CompilationCallback + 24
10 lli 0x00eebff5 X86CompilationCallback + 4170535429
11 lli 0x0863e13e llvm::CallSDNode::CallSDNode(unsigned int,
llvm::DebugLoc, bool, bool, bool, llvm::SDVTList, llvm::SDValue const*,
unsigned int, unsigned int) + 90
12 lli 0x08622d47 llvm::SelectionDAG::getCall(unsigned int,
llvm::DebugLoc, bool, bool, bool, llvm::SDVTList, llvm::SDValue const*,
unsigned int, unsigned int)...
2009 Feb 24
0
[LLVMdev] Broke my tail (call)
On Tuesday 24 February 2009 22:19:27 Arnold Schwaighofer wrote:
> What i was trying to say is that if you have
>
> i32 a() {
> %1 = tailcall b()
> ret %1
> }
>
>
> i32 b() {
> %1 = tailcall c()
> ret %1
> }
>
> i32 c() {
> %1 = tailcall d()
> ret %1
> }
>
> i32 d() {
> ret i32 5
> }
>
> only d() will actually
2009 Feb 24
2
[LLVMdev] Broke my tail (call)
0, i32 %1)
>>
>> Note that if you have a series of sequential recursive tail calls this
>> move will only performed once (at the bottom of the recursion,
>> respectively when the recursion returns) so it's impact on performance
>> should be minimal.
>
> Hmm, that makes it sound as though the moves between a tail call and the
> following return are
2009 Jun 03
5
[LLVMdev] patch for llc/ARM: added mechanism to move switch tables from .text -> .data; also cleanup and documentation
...Keep track the number of ARM PC labels created.
- ///
+ /// ARMPCLabelIndex - Keep track of the number of ARM PC labels created.
unsigned ARMPCLabelIndex;
+ /// ARMJumpTableIndex - Keep track of the number ofJump Tables
+ unsigned ARMJumpTableIndex;
SDValue LowerMemOpCallTo(CallSDNode *TheCall, SelectionDAG &DAG,
const SDValue &StackPtr, const CCValAssign &VA,
Index: lib/Target/ARM/ARMConstantPoolValue.h
===================================================================
--- lib/Target/ARM/ARMConstantPoolValue.h (revision 72728)
+++ lib...