Displaying 4 results from an estimated 4 matches for "call_indirect".
2018 Jun 01
2
[WebAssembly] lld dynamic loader
...n the table .
As for the moment only one Table is available in WAsm this is the only way
to add function in a dynamic way.
Having a none static size of the table is useful for a kind dynamic
loader/inker at run-time: by adding some exported functions coming from
another modules in the table, so call_indirect can call dynamically some
function coming from another wasm module.
So I am wondering if the static size of the table have a specific goal ?
If not did you think the WASM_LIMITS_FLAG_HAS_MAX can be remove ?
https://llvm.org/svn/llvm-project/lld/trunk/wasm/Writer.cpp
void Writer::createTabl...
2018 Jun 15
2
[WebAssembly] lld dynamic loader
...s is the only
> way
> > to add function in a dynamic way.
> >
> >
> >
> > Having a none static size of the table is useful for a kind dynamic
> > loader/inker at run-time: by adding some exported functions coming from
> > another modules in the table, so call_indirect can call dynamically some
> > function coming from another wasm module.
> >
> >
> >
> > So I am wondering if the static size of the table have a specific goal ?
> >
> > If not did you think the WASM_LIMITS_FLAG_HAS_MAX can be remove ?
> >
> >
&g...
2011 Mar 14
0
[LLVMdev] LLVM 2.9 RC1 Pre-release Tarballs
...ar zxvf llvm-2.9rc1.src.tar
cd llvm-2.9-build
../llvm-2.9rc1/configure --enable-shared
time make clean ;time make CXXFLAGS=-marm CFLAGS=-marm
xranby at panda:/media/dh0/llvm-2.9-build$ time make check
Failing Tests (64):
LLVM :: CodeGen/CellSPU/2009-01-01-BrCond.ll
LLVM :: CodeGen/CellSPU/call_indirect.ll
LLVM :: CodeGen/CellSPU/extract_elt.ll
LLVM :: CodeGen/CellSPU/fcmp64.ll
LLVM :: CodeGen/CellSPU/fneg-fabs.ll
LLVM :: CodeGen/CellSPU/i64ops.ll
LLVM :: CodeGen/CellSPU/immed64.ll
LLVM :: CodeGen/CellSPU/private.ll
LLVM :: CodeGen/CellSPU/rotate_ops.ll
LLVM :: Code...
2011 Mar 09
5
[LLVMdev] LLVM 2.9 RC1 Pre-release Tarballs
There are LLVM 2.9 RC1 pre-release tarballs source available. You can find them here:
http://llvm.org/pre-releases/2.9/
Please download them, build them, and compile things to your heart's content. And most importantly file a bunch of bug reports. :-)
Share and enjoy!
-bw