search for: calim

Displaying 14 results from an estimated 14 matches for "calim".

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2010 May 17
1
nv50 piglit change between 7.8 and master
7.8 branch (533b7663) : 209/246 master branch (c882c31) : 216/241 In short : 8 fail/warn -> pass 5 fail -> skip 1 pass -> fail So the only regression is glean/clipFlat Output: ---------------------------------------------------------------------- Test clipping with flat shading (provoking vertex). clipFlat: Failure for glBegin/End(GL_QUADS), glFrontFace(GL_CCW) GL_EXT_provoking_vertex
2013 Jul 06
4
[Bug 66642] New: [nva5] Wrong provoking vertex is selected for flat attribute interpolation (clipping?)
https://bugs.freedesktop.org/show_bug.cgi?id=66642 Priority: medium Bug ID: 66642 Assignee: nouveau at lists.freedesktop.org Summary: [nva5] Wrong provoking vertex is selected for flat attribute interpolation (clipping?) Severity: normal Classification: Unclassified OS: Linux (All) Reporter:
2010 May 15
0
No subject
...maybe some have f000. NV50 has b000 and f000. NV84-NV96 and NVA0 have b000, 102000, 103000. NV98, NVAA, NVAC have 84000, 85000, 86000, 87000. NVA3-NVA8 have 104000. 23:02 < mwk> NVC0 has at least 84000, 86000, 104000, 105000. 23:02 < mwk> confusing enough already? 23:03 < shining> calim: ok thanks, sent 23:03 < mwk> 5 engines, just found 85000. 87000 probably exists too. 23:04 < calim> mwk: yes; and my CPU says it doesn't need all this fancy video decode stuff 23:04 -!- hramrach [debian-tor at gateway/tor-sasl/hramrach] has joined #nouve= au 23:06 < mwk> how...
2013 May 07
34
[Bug 64323] New: Severe misrendering in Left 4 Dead 2
https://bugs.freedesktop.org/show_bug.cgi?id=64323 Priority: medium Bug ID: 64323 Assignee: nouveau at lists.freedesktop.org Summary: Severe misrendering in Left 4 Dead 2 Severity: normal Classification: Unclassified OS: Linux (All) Reporter: bryancain3+fdo at gmail.com Hardware: x86 (IA32)
2012 Jul 27
0
[PATCH 2/3] nouveau: add software methods to e0
In this case, no class is available but the bind methods is sent too, so use it to keep track of what channel is 'bound' and find the software class id from it. Signed-off-by: Maarten Lankhorst <maarten.lankhorst at canonical.com> --- calim can I get a tested-by? drivers/gpu/drm/nouveau/nouveau_software.h | 1 + drivers/gpu/drm/nouveau/nvc0_software.c | 35 ++++++++++++++++++++++++++++ drivers/gpu/drm/nouveau/nve0_fifo.c | 5 ++++ 3 files changed, 41 insertions(+) diff --git a/drivers/gpu/drm/nouveau/nouveau_softw...
2014 Feb 04
3
[Bug 74485] New: [NVE6] system hangs with 3D applications
https://bugs.freedesktop.org/show_bug.cgi?id=74485 Priority: medium Bug ID: 74485 Assignee: nouveau at lists.freedesktop.org Summary: [NVE6] system hangs with 3D applications Severity: normal Classification: Unclassified OS: Linux (All) Reporter: prg at cooco.de Hardware: x86-64 (AMD64)
2013 Mar 05
3
[Bug 61854] New: [nv50]glClipPlane not clipping correctly for glsl
https://bugs.freedesktop.org/show_bug.cgi?id=61854 Priority: medium Bug ID: 61854 Assignee: nouveau at lists.freedesktop.org Summary: [nv50]glClipPlane not clipping correctly for glsl Severity: normal Classification: Unclassified OS: Linux (All) Reporter: bill at taniwha.org Hardware: x86-64 (AMD64)
2014 Jan 13
20
[PATCH 00/19] nv50: add sampler2DMS/GP support to get OpenGL 3.2
OK, so there's a bunch of stuff in here. The geometry stuff is based on the work started by Bryan Cain and Christoph Bumiller. Patches 01-12: Add support for geometry shaders and fix related issues Patches 13-14: Make it possible for fb clears to operate on texture attachments with an explicit layer set (as is allowed in gl 3.2). Patches 15-17: Make ARB_texture_multisample work
2010 Jan 06
3
Removal of Non-KMS support
I did a very quick pass at removing all the non-KMS support from the DDX. It's tested on G80 but nowhere else currently, I thought some discussion would be a good idea rather than just ripping it out :) The non-KMS paths are messy, and lets face it, rotting badly. IMO the KMS code is stable enough now that we can continue without the UMS crutch, and indeed, the KMS code supports a lot more
2014 Dec 31
0
[PATCH 2/2] nvc0: regenerate rnndb headers
...owing authors: -- Artur Huillet <arthur.huillet at free.fr> (ahuillet) -- Ben Skeggs (darktama, darktama_) -- B. R. <koala_br at users.sourceforge.net> (koala_br) -- Carlos Martin <carlosmn at users.sf.net> (carlosmn) -- Christoph Bumiller <e0425955 at student.tuwien.ac.at> (calim, chrisbmr) -- Dawid Gajownik <gajownik at users.sf.net> (gajownik) -- Dmitry Baryshkov -- Dmitry Eremin-Solenikov <lumag at users.sf.net> (lumag) -- EdB <edb_ at users.sf.net> (edb_) -- Erik Waling <erikwailing at users.sf.net> (erikwaling) -- Francisco Jerez <currojerez...
2016 Feb 15
24
[PATCH 01/23] nv50: import updated g80_defs.xml.h from rnndb
...owing authors: +- Artur Huillet <arthur.huillet at free.fr> (ahuillet) +- Ben Skeggs (darktama, darktama_) +- B. R. <koala_br at users.sourceforge.net> (koala_br) +- Carlos Martin <carlosmn at users.sf.net> (carlosmn) +- Christoph Bumiller <e0425955 at student.tuwien.ac.at> (calim, chrisbmr) +- Dawid Gajownik <gajownik at users.sf.net> (gajownik) +- Dmitry Baryshkov +- Dmitry Eremin-Solenikov <lumag at users.sf.net> (lumag) +- EdB <edb_ at users.sf.net> (edb_) +- Erik Waling <erikwailing at users.sf.net> (erikwaling) +- Francisco Jerez <currojerez...
2016 Oct 16
10
[PATCH 1/5] hwdefs: update nvc0_3d, add gm107_texture for new TIC format
...owing authors: +- Artur Huillet <arthur.huillet at free.fr> (ahuillet) +- Ben Skeggs (darktama, darktama_) +- B. R. <koala_br at users.sourceforge.net> (koala_br) +- Carlos Martin <carlosmn at users.sf.net> (carlosmn) +- Christoph Bumiller <e0425955 at student.tuwien.ac.at> (calim, chrisbmr) +- Dawid Gajownik <gajownik at users.sf.net> (gajownik) +- Dmitry Baryshkov +- Dmitry Eremin-Solenikov <lumag at users.sf.net> (lumag) +- EdB <edb_ at users.sf.net> (edb_) +- Erik Waling <erikwailing at users.sf.net> (erikwaling) +- Francisco Jerez <currojerez...
2014 Dec 31
2
[PATCH 1/2] nv50: regenerate rnndb headers
The headers hadn't been regenerated in a long time, and there were a few minor divergences. Among other things, rnndb has changed naming to G80/etc, for now I've not tackled switching that over and manually replaced the nvidia codenames back to the chip ids. However no other modifications of the headergen'd headers was done. Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
2016 Oct 27
11
[PATCH v2 0/7] Add Maxwell support
I believe I've addressed all the feedback from the first time around, and also made fixes necessary for GM20x based on testing results. I believe now it should actually work for all GM10x and GM20x. Further, GP10x should be very easy to add, but without someone to actually test I didn't want to claim support for it. Ilia Mirkin (7): exa: add GM10x acceleration support hwdefs: update