search for: bug6971

Displaying 4 results from an estimated 4 matches for "bug6971".

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2011 Dec 19
2
wine source code, Bug6971, suse 12.1,kde
Hello all... If should be for another message board, tell me. http://wiki.winehq.org/Bug6971 I'v tried wine 1.3.34, wine 1.3.34_rawinput2, and wine1.3.35. They all have the same bad mouse behavior in Empire Earth I. The effect is this(about for x or y): 12" mouse movement-> 1" on screen Wine changes absolute movement to relative. So, changing the scaling should be the s...
2011 Jan 23
1
New problem with the mouse...
Hi guys,,,I'm again here with another problem...from what I read in winehq test and other site,etc this problem was found in many games. "Nothing, but mouse can leave mouse window and it is really annoying." <- this is the problem [Crying or Very sad] . The game works wonderful, full screen, shadows, efects, all the game features...but the mouse fly away... I've tryed the
2011 Dec 17
1
Empire Earth I, suse 12.1-kde, wine 1.3.34
Hello. I now have it running, but the mouse is frozen. I'v done some searching. google: linux wine "mouse frozen" http://appdb.winehq.org/appview.php?iVersionId=3696 http://wiki.winehq.org/Bug6971 Does anyone have any info to add or help?
2010 Sep 27
3
optimize mouse for games
- I play the game atlantica online - Tried for a few days to make it work on vmware, read all about making the host enable for 3d games - Works fine, a bit slow but all 100% -------------------- - Tried on wine, and omg, runs 200% and fast, extremelly fast - Problem is the mouse - had same problem on vmware, but i found the answer on: > vmmouse.present = FALSE > > This line disables