Displaying 3 results from an estimated 3 matches for "buffr".
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2004 Aug 06
3
seek, pause etc using icecast ?
On Wed, Sep 03, 2003 at 12:16:53PM +1000, Michael Smith wrote:
> On Wednesday 03 September 2003 04:35, Hirendra Hindocha wrote:
> > Hello,
> >
> > I have an icecast2 server streaming some mp3 files and am using
> > winamp to listen to the stream, however I couldn't figure out if
> > there is a way to seek or rewind. Is there a way to seek/fast
> >
2004 Aug 06
3
seek, pause etc using icecast ?
...g server, so it... streams.
> >>
> >
> > Good point. I wonder how the other servers (Real Server ,Quicktime etc) do it.
> > Any inputs on any other streaming servers that lets a client
> > seek/fast forward /rewind ?
>
> They probably do it client side by buffring the stream.
No, they do it using RTSP methods, which inherantly contain the correct
"time" for the frame. By requesting a specific "time", you get a the
frames that correspong, thus you can seek without relying on client side
buffering. Note that not all QuickTime or RealM...
2008 Jun 16
3
[Bug 16375] New: Xv frame rate > refresh rate causes 100% CPU usage
...bit). This is an inherent effect of the
racy design of libXv (and possibly the Xv protocol itself). When using
XvShmPutImage(), there is no notifier that the server has had time to process
the image. If it takes to long, your player will start overwriting the buffer
with the next frame. With double buffring players (like mplayer), this will in
most cases have the effect of frames getting displayed in the wrong order.
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