search for: bltz

Displaying 3 results from an estimated 3 matches for "bltz".

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2012 Apr 25
3
[LLVMdev] Not enough optimisations in the SelectionDAG phase?
...%28 = load volatile i32* inttoptr (i64 2149581832 to i32*), align 8 %29 = icmp slt i32 %28, 0 br i1 %29, label %27, label %loop.exit loop.exit: ; preds = %27 llc will generate following MIPS code, $BB0_1: lui $3, 32800 ori $3, $3, 1032 lw $3, 0($3) bltz $3, $BB0_1 nop # BB#2: The two operation lui and ori which are used to calculate memory address actually are loop invariants. They supposed to be moved out of the loop. I thought it might be a limitation of the MIPS backend. Then I tried the ARM backend, .LBB1_1: ldr r2, .LCPI1_2 ldr r...
2012 Apr 29
0
[LLVMdev] Not enough optimisations in the SelectionDAG phase?
...i32 %28, 0 > br i1 %29, label %27, label %loop.exit > > loop.exit: ; preds = %27 > > llc will generate following MIPS code, > > $BB0_1: > lui $3, 32800 > ori $3, $3, 1032 > lw $3, 0($3) > bltz $3, $BB0_1 > nop > # BB#2: > > > The two operation lui and ori which are used to calculate memory address actually are loop invariants. They supposed to be moved out of the loop. I thought it might be a limitation of the MIPS backend. Then I tried the ARM backend, > >...
2012 Apr 29
1
[LLVMdev] Not enough optimisations in the SelectionDAG phase?
...;> br i1 %29, label %27, label %loop.exit >> >> loop.exit: ; preds = %27 >> >> llc will generate following MIPS code, >> >> $BB0_1: >> lui $3, 32800 >> ori $3, $3, 1032 >> lw $3, 0($3) >> bltz $3, $BB0_1 >> nop >> # BB#2: >> >> >> The two operation lui and ori which are used to calculate memory address actually are loop invariants. They supposed to be moved out of the loop. I thought it might be a limitation of the MIPS backend. Then I tried the ARM ba...