search for: bltoverride

Displaying 11 results from an estimated 11 matches for "bltoverride".

2010 Apr 02
0
Wine release 1.1.42
...e used in more places. wined3d: Introduce a helper function which converts a color from the surface format to ARGB. wined3d: Add color_fill to blit_shader. wined3d: Add a helper function for getting a valid rectangle. wined3d: Use RECT instead of WINED3DRECT in more parts of BltOverride. ddraw: Add some DirectDraw Blt tests. d3d9: Add source/destination and backbuffer tests for StretchRect. wined3d: Fix a destination flipping bug using the destination rectangle. wined3d: Disable flipping through the source rectangle in BltOverride. wined3d: Use RECT i...
2010 Apr 16
0
Wine release 1.1.43
...at least 1.20. wined3d: Capture the correct scissor rectangle. ddraw: Fix and clarify texture filter state mappings. quartz: Don't return a pointer to a stack variable in AMFilterData_ParseFilterData(). wined3d: Pass the correct window to Present() in IWineD3DSurfaceImpl_BltOverride(). wined3d: Pass the correct window to Present() in IWineD3DSurfaceImpl_Flip(). wined3d: Pass the correct window to Present() in IWineGDISurfaceImpl_Flip(). wined3d: Add a separate function for adding declaration elements in ConvertFvfToDeclaration(). wined3d: Add an extensi...
2008 Sep 05
0
Wine release 1.1.4
...nt GdipCreateTexture2I. Alexander Dorofeyev (6): wined3d: Add glFlush when clearing the front buffer in ClearSurface. wined3d: Remove glFlush in RealizePalette. wined3d: Make the condition to enter p8 conversion shader path more strict. wined3d: Remove glDrawBuffer calls in BltOverride. wined3d: Get rid of gl buffer variable in BltOverride. wined3d: Remove obsolete code & ModifyLocation TODO. Alexander Nicolaysen S?rnes (32): regedit: Remove unneeded character conversions. regedit: Fix possible memory leaks. regedit: Convert favourites handling...
2008 Jul 11
0
Wine release 1.1.1
...Simplify functions by shedding off unused parameters. winecfg: Fix signedness of variable in enumerate_valuesW(). comctl32: Some simplifications. H. Verbeet (14): wined3d: Invert "upsidedown" in fb_copy_to_texture_direct() and fb_copy_to_texture_hwstretch() rather than BltOverride(). wined3d: Move setting a palette up a couple of lines in BltOverride(). wined3d: Use ModifyLocation() to force a reload on color key change. wined3d: Specify the GLSL language version our shaders are written to. wined3d: Get rid of a redundant local variable. wined3d...
2007 Dec 28
0
Wine release 0.9.52
...?s Lasso (2): user32: Fix regression in DlgDirList caused by modified LB_DIR return behavior, with tests. comdlg32: Fix another regression in 3.1-style file dialog from LB_DIR fix. Alexander Dorofeyev (7): ddraw: Fix incorrect WARN text. wined3d: Rewrite IWineD3DSurfaceImpl_BltOverride colorfill codepath. wined3d: Use IWineD3DDeviceImpl_ClearSurface in IWineD3DDeviceImpl_Clear. ole32: Fix wrong timeout check. ws2_32: Fix timeout check. wined3d: Add zero/near zero vertex rhw special case. wined3d: Also update alpha test when stage texture is NULL. Al...
2008 Aug 22
0
Wine release 1.1.3
...longer launches from wine uninstaller 14724 Max Payne 2: PP effect performance (ORM=fbo) 14725 unimplemented function gdiplus.dll.GdipSetStringFormatTabStops 14726 AW broser crashes, starts fine with native wininet 14738 Sacred Underworld crashes when opening a lan game 14745 wined3d BltOverride - blits from non-pow2 surfaces cause issues without GL_ARB_texture_non_power_of_two 14790 after full tilt poker upgrade, client crashes randomly 14816 Build breaks on "Solaris Express Community Edition" (SX:CE) (Solaris 11) at git + many warnings 14908 listview items does not app...
2010 Mar 19
0
Wine release 1.1.41
...wined3d: Add a separate function to set the pixel format in context_create(). wined3d: Store the swapchain instead of the surface in the context. wined3d: Use the context's window handle in stretch_rect_fbo(). wined3d: Use the context's window handle in IWineD3DSurfaceImpl_BltOverride(). wined3d: The swapchain should always have a window handle. wined3d: Simplify a comparison in IWineD3DDeviceImpl_Reset(). wined3d: Store the device window in the swapchain. wined3d: Implement SetDestWindowOverride() by simply making the context current on a different windo...
2008 Jan 11
0
Wine release 0.9.53
...ander Dorofeyev (6): wined3d: Free palette handle when destroying IWineD3DPaletteImpl. ddraw: Release palette interfaces. ddraw: Remove redundant iface<->impl casts in IDirect3DTextureImpl_Load. wined3d: Fix regression of colorfill and texture to swapchain codepaths in BltOverride. include/d3d.h: Fix method calling macros for IDirect3DTexture. ddraw/tests: Add test for rendering vertices with zero rhw. Alexander Nicolaysen S?rnes (5): comdlg32: PageSetupDlgW: Set orientation in printer dialog. comdlg32: PageSetupDlgW: Set paper size in printer dialog...
2006 Oct 27
0
Wine release 0.9.24
...mplement RFC2104 (HMAC) with MD5 for NTLMv2. secur32: Get rid of NEGO_* helper modes, they will never be used. Negotiate should not be done via ntlm_auth. secur32: Stop leaking the session key memory. secur32: Add include guard to hmac_md5.h. Karsten Elfenbein (3): wined3d: BltOverride: Make sure that the content of the source rect is wined3d: Correct the software cursor position if the app is running in windowed mode. wined3d: Fix the FrontBuffer content capturing. Kevin Krammer (1): winebrowser: Support for Portland Initiative scripts. Kirill K Smirnov (1):...
2010 Oct 15
0
Wine release 1.3.5
...Implement device_parent_CreateVolume(). d3d10core: Rename texture2d.c to texture.c. d3d10core: Add a stub ID3D10Texture3D implementation. wined3d: Consistently use Map/Unmap for mapping resources. wined3d: Flip destination coordinates when blitting to an offscreen target in BltOverride(). wined3d: IWineD3DBuffer_Unmap() can't fail. d3d10core: Implement ID3D10Buffer::Unmap(). d3d10core: Implement ID3D10Buffer::Map(). d3dcompiler: Remove some stray tabs. Hwang YunSong (3): inetcpl.cpl: Update Korean resource. kernel32: Update Korean resource...
2008 Apr 04
0
Wine release 0.9.59
...gl lock held in IWineD3DSurfaceImpl_PreLoad. wined3d: Remove ENTER_GL/LEAVE_GL in IWineD3DTextureImpl_PreLoad. wined3d: Remove ENTER_GL/LEAVE_GL in IWineD3DCubeTextureImpl_PreLoad. ddraw/tests: Additional colorfill test in p8_primary_test. wined3d: Support index in alpha in BltOverride colorfill codepath. wined3d: Improve detection of device palette change. ddraw/tests: Extend p8_primary_test. Alexander Morozov (6): setupapi: Add a check of "#" for interface subkey names. setupapi: Added a test for registering device interface and getting device...