Displaying 11 results from an estimated 11 matches for "bltoverride".
2010 Apr 02
0
Wine release 1.1.42
...e used in more places.
wined3d: Introduce a helper function which converts a color from the surface format to ARGB.
wined3d: Add color_fill to blit_shader.
wined3d: Add a helper function for getting a valid rectangle.
wined3d: Use RECT instead of WINED3DRECT in more parts of BltOverride.
ddraw: Add some DirectDraw Blt tests.
d3d9: Add source/destination and backbuffer tests for StretchRect.
wined3d: Fix a destination flipping bug using the destination rectangle.
wined3d: Disable flipping through the source rectangle in BltOverride.
wined3d: Use RECT i...
2010 Apr 16
0
Wine release 1.1.43
...at least 1.20.
wined3d: Capture the correct scissor rectangle.
ddraw: Fix and clarify texture filter state mappings.
quartz: Don't return a pointer to a stack variable in AMFilterData_ParseFilterData().
wined3d: Pass the correct window to Present() in IWineD3DSurfaceImpl_BltOverride().
wined3d: Pass the correct window to Present() in IWineD3DSurfaceImpl_Flip().
wined3d: Pass the correct window to Present() in IWineGDISurfaceImpl_Flip().
wined3d: Add a separate function for adding declaration elements in ConvertFvfToDeclaration().
wined3d: Add an extensi...
2008 Sep 05
0
Wine release 1.1.4
...nt GdipCreateTexture2I.
Alexander Dorofeyev (6):
wined3d: Add glFlush when clearing the front buffer in ClearSurface.
wined3d: Remove glFlush in RealizePalette.
wined3d: Make the condition to enter p8 conversion shader path more strict.
wined3d: Remove glDrawBuffer calls in BltOverride.
wined3d: Get rid of gl buffer variable in BltOverride.
wined3d: Remove obsolete code & ModifyLocation TODO.
Alexander Nicolaysen S?rnes (32):
regedit: Remove unneeded character conversions.
regedit: Fix possible memory leaks.
regedit: Convert favourites handling...
2008 Jul 11
0
Wine release 1.1.1
...Simplify functions by shedding off unused parameters.
winecfg: Fix signedness of variable in enumerate_valuesW().
comctl32: Some simplifications.
H. Verbeet (14):
wined3d: Invert "upsidedown" in fb_copy_to_texture_direct() and fb_copy_to_texture_hwstretch() rather than BltOverride().
wined3d: Move setting a palette up a couple of lines in BltOverride().
wined3d: Use ModifyLocation() to force a reload on color key change.
wined3d: Specify the GLSL language version our shaders are written to.
wined3d: Get rid of a redundant local variable.
wined3d...
2007 Dec 28
0
Wine release 0.9.52
...?s Lasso (2):
user32: Fix regression in DlgDirList caused by modified LB_DIR return behavior, with tests.
comdlg32: Fix another regression in 3.1-style file dialog from LB_DIR fix.
Alexander Dorofeyev (7):
ddraw: Fix incorrect WARN text.
wined3d: Rewrite IWineD3DSurfaceImpl_BltOverride colorfill codepath.
wined3d: Use IWineD3DDeviceImpl_ClearSurface in IWineD3DDeviceImpl_Clear.
ole32: Fix wrong timeout check.
ws2_32: Fix timeout check.
wined3d: Add zero/near zero vertex rhw special case.
wined3d: Also update alpha test when stage texture is NULL.
Al...
2008 Aug 22
0
Wine release 1.1.3
...longer launches from wine uninstaller
14724 Max Payne 2: PP effect performance (ORM=fbo)
14725 unimplemented function gdiplus.dll.GdipSetStringFormatTabStops
14726 AW broser crashes, starts fine with native wininet
14738 Sacred Underworld crashes when opening a lan game
14745 wined3d BltOverride - blits from non-pow2 surfaces cause issues without GL_ARB_texture_non_power_of_two
14790 after full tilt poker upgrade, client crashes randomly
14816 Build breaks on "Solaris Express Community Edition" (SX:CE) (Solaris 11) at git + many warnings
14908 listview items does not app...
2010 Mar 19
0
Wine release 1.1.41
...wined3d: Add a separate function to set the pixel format in context_create().
wined3d: Store the swapchain instead of the surface in the context.
wined3d: Use the context's window handle in stretch_rect_fbo().
wined3d: Use the context's window handle in IWineD3DSurfaceImpl_BltOverride().
wined3d: The swapchain should always have a window handle.
wined3d: Simplify a comparison in IWineD3DDeviceImpl_Reset().
wined3d: Store the device window in the swapchain.
wined3d: Implement SetDestWindowOverride() by simply making the context current on a different windo...
2008 Jan 11
0
Wine release 0.9.53
...ander Dorofeyev (6):
wined3d: Free palette handle when destroying IWineD3DPaletteImpl.
ddraw: Release palette interfaces.
ddraw: Remove redundant iface<->impl casts in IDirect3DTextureImpl_Load.
wined3d: Fix regression of colorfill and texture to swapchain codepaths in BltOverride.
include/d3d.h: Fix method calling macros for IDirect3DTexture.
ddraw/tests: Add test for rendering vertices with zero rhw.
Alexander Nicolaysen S?rnes (5):
comdlg32: PageSetupDlgW: Set orientation in printer dialog.
comdlg32: PageSetupDlgW: Set paper size in printer dialog...
2006 Oct 27
0
Wine release 0.9.24
...mplement RFC2104 (HMAC) with MD5 for NTLMv2.
secur32: Get rid of NEGO_* helper modes, they will never be used. Negotiate should not be done via ntlm_auth.
secur32: Stop leaking the session key memory.
secur32: Add include guard to hmac_md5.h.
Karsten Elfenbein (3):
wined3d: BltOverride: Make sure that the content of the source rect is
wined3d: Correct the software cursor position if the app is running in windowed mode.
wined3d: Fix the FrontBuffer content capturing.
Kevin Krammer (1):
winebrowser: Support for Portland Initiative scripts.
Kirill K Smirnov (1):...
2010 Oct 15
0
Wine release 1.3.5
...Implement device_parent_CreateVolume().
d3d10core: Rename texture2d.c to texture.c.
d3d10core: Add a stub ID3D10Texture3D implementation.
wined3d: Consistently use Map/Unmap for mapping resources.
wined3d: Flip destination coordinates when blitting to an offscreen target in BltOverride().
wined3d: IWineD3DBuffer_Unmap() can't fail.
d3d10core: Implement ID3D10Buffer::Unmap().
d3d10core: Implement ID3D10Buffer::Map().
d3dcompiler: Remove some stray tabs.
Hwang YunSong (3):
inetcpl.cpl: Update Korean resource.
kernel32: Update Korean resource...
2008 Apr 04
0
Wine release 0.9.59
...gl lock held in IWineD3DSurfaceImpl_PreLoad.
wined3d: Remove ENTER_GL/LEAVE_GL in IWineD3DTextureImpl_PreLoad.
wined3d: Remove ENTER_GL/LEAVE_GL in IWineD3DCubeTextureImpl_PreLoad.
ddraw/tests: Additional colorfill test in p8_primary_test.
wined3d: Support index in alpha in BltOverride colorfill codepath.
wined3d: Improve detection of device palette change.
ddraw/tests: Extend p8_primary_test.
Alexander Morozov (6):
setupapi: Add a check of "#" for interface subkey names.
setupapi: Added a test for registering device interface and getting device...