Displaying 5 results from an estimated 5 matches for "blockaligned".
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2004 Aug 06
2
Where to pause stream (minimum decodable length)?
Here is my situation:
I have large Speex encoded stream which I would like to playback on wave
out device. I could decode whole stream to pcm and play it back as pcm
audio, but this is not what I want. Instead I want to decode minimum
decodable bits (bytes?) to pcm and play it ... then decode another
minimum data chunk and play it, etc. This way I can achieve closest to
real-time playback or
2004 Aug 06
0
Where to pause stream (minimum decodable length)?
Yes it's the minimum, as you can't decode half a frame. In Speex frames
are 20ms which should be low enough anyway.
Jean-Marc
Le ven 16/05/2003 à 04:03, Robert M. a écrit :
> Here is my situation:
>
> I have large Speex encoded stream which I would like to playback on wave
> out device. I could decode whole stream to pcm and play it back as pcm
> audio, but this
2004 Aug 06
0
Table of bitrates
..., 22050 or 44100 Hz input.
A betaversions should be available in the newt couple of days.
I am also planning on doing an integerized version for Windows
CE. But that will take longer.
An ACM for Vorbis on FLAC may follow if this project works out.
Cheers.
Rate Channels Quality Bitrate BlockAligned Padding Loss
------------------------------------------------------------------
Narrowband Mono
8000, 1, 0, 2150, 2400, 10.4%
8000, 1, 1, 3950, 4000, 1.2%
8000, 1, 2, 5950, 6000, 0.8%...
2009 Sep 25
0
Wine release 1.1.30
The Wine development release 1.1.30 is now available.
What's new in this release (see below for details):
- Support for OpenAL.
- Many improvements in HTML and JavaScript support.
- Many common controls fixes and improvements.
- More Direct3D 10 work.
- Better MAPI support.
- Various bug fixes.
The source is available from the following locations:
2009 Oct 09
0
Wine release 1.1.31
The Wine development release 1.1.31 is now available.
What's new in this release (see below for details):
- Vastly improved monthcal control.
- Performance improvements for DIB sections.
- Several sound driver fixes.
- Beginning of ActiveX support in JScript.
- More Direct3D 10 work.
- More 16-bit dlls split off to separate modules.
- Support for attachments in MAPI.
- Various