search for: bitmap_new

Displaying 4 results from an estimated 4 matches for "bitmap_new".

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2016 Mar 03
2
[RFC qemu 4/4] migration: filter out guest's free pages in ram bulk stage
...; dirty_rate_high_cnt = 0; bitmap_sync_count = 0; @@ -1931,6 +1954,9 @@ static int ram_save_setup(QEMUFile *f, void *opaque) ram_bitmap_pages = last_ram_offset() >> TARGET_PAGE_BITS; migration_bitmap_rcu = g_new0(struct BitmapRcu, 1); migration_bitmap_rcu->bmap = bitmap_new(ram_bitmap_pages); + if (balloon_free_pages_support()) { + migration_bitmap_rcu->free_pages_bmap = bitmap_new(ram_bitmap_pages); + } if (migrate_postcopy_ram()) { migration_bitmap_rcu->unsentmap = bitmap_new(ram_bitmap_pages); @@ -1945,6 +1971,20 @@ static int ram...
2016 Mar 03
16
[RFC qemu 0/4] A PV solution for live migration optimization
The current QEMU live migration implementation mark the all the guest's RAM pages as dirtied in the ram bulk stage, all these pages will be processed and that takes quit a lot of CPU cycles. >From guest's point of view, it doesn't care about the content in free pages. We can make use of this fact and skip processing the free pages in the ram bulk stage, it can save a lot CPU cycles
2016 Mar 03
16
[RFC qemu 0/4] A PV solution for live migration optimization
The current QEMU live migration implementation mark the all the guest's RAM pages as dirtied in the ram bulk stage, all these pages will be processed and that takes quit a lot of CPU cycles. >From guest's point of view, it doesn't care about the content in free pages. We can make use of this fact and skip processing the free pages in the ram bulk stage, it can save a lot CPU cycles
2006 Dec 03
0
[776] trunk/wxruby2: Added Bitmap#draw method, updated sample
...uot;> h3(#Bitmap_addhandler). Bitmap#add_handler </span><span class="cx"> </span><span class="lines">@@ -286,6 +287,20 @@ </span><span class="cx"> </span><span class="cx"> "Bitmap.new":bitmap.html#Bitmap_new </span><span class="cx"> </span><ins>+h3(#Bitmap_draw). Bitmap#draw + + *draw*() { | device_context | ... } + +Allows drawing directly onto a Bitmap. Accepts a block which will be +passed a "MemoryDC":memorydc.html device context, which can be used to +d...