Displaying 2 results from an estimated 2 matches for "bind_count".
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2012 Apr 27
0
Wine release 1.5.3
...t3DDevice9Impl_GetRenderTarget().
d3d9: Properly retrieve an interface pointer in IDirect3DDevice9Impl_GetDepthStencilSurface().
d3d9: Properly retrieve an interface pointer in IDirect3DDevice9Impl_GetTexture().
ddraw: Get rid of IClassFactoryImpl.
wined3d: Move the resource bind_count field up to wined3d_resource.
d3d9: Properly retrieve an interface pointer in IDirect3DDevice9Impl_GetVertexDeclaration().
d3d9: Properly retrieve an interface pointer in IDirect3DDevice9Impl_GetVertexShader().
d3d9: Properly retrieve an interface pointer in IDirect3DDevice9Impl_G...
2012 Jun 15
0
Wine release 1.4.1
...ce_cpu_blt_compressed().
wined3d: Use ARB_texture_rg for WINED3DFMT_R16G16_UNORM textures when available.
include: Fix a couple of ID3DXSaveUserData prototypes.
wined3d: Properly determine the viewport size for front buffer blits in SetupForBlit().
wined3d: Move the resource bind_count field up to wined3d_resource.
wined3d: Move the resource map count field up to wined3d_resource.
wined3d: Avoid moving buffers while they're mapped.
Huw Davies (4):
gdi32: Correctly propagate the enumproc's return value.
wordpad: Don't quit if the user cancels t...